Awesome job, love upgrade type games and it looks so cool!
Great job on your submission!
Love the look to it, looks fun.
Great submission, does the theme well.
It looks like a pretty promising game that I could see people liking (if you continue on it).
Maybe adding different mechanics, puzzles, like later being able to throw the small one and having longer cable, and such.
Feel like it could be a full game maybe?
Good job.
Rating this based on video (I don't run exe games on here).
It looks really nice, love the style, characters are very unique, and great way to make a game on the theme.
I think maybe adding something like hidden pickups could be cool, so you change between tasks (trying to think of something for improvement).
Great job you two, that is awesome work.
Thank you for your review, appreciate it very much.
I did just do a bug fix so that should fix the camera issue.
I also put some images up so you can kind of see how it works, to join souls to make new monsters.
Running out of time (have to travel for wife's college graduation), so I don't think I will be able to update the controls section but appreciate you taking your time to write. :)
I think everything looks and sounds good. Took a moment but figured out how to play I think. It doesn't seem like color matters, only connections (could be wrong on this), just connect two power sources to same circuit blows up the circuit. Works well. I think it just needs to be messed with more to feel fun.
Right now, I can easily just keep making small connections and keep blowing them up, If you move things wrong, there is no way to get out of it, so maybe some mechanic that lets you remove wires like wire cutters or something.
Great job, so far I think it is one of the most polished games I have seen so far.
Takes two to play, need to try to make connections while trying not to die from enemy. I think that is a good game loop, maybe just have it progress, start off really easy, with either enemy with lower health or longer spawn times and then increase it and the connections as time goes on.
Great job, neat that you adding networking.
Good job, love the music and visuals.
I think I would enjoy it much more if I could draw the lines using the mouse. Don't enjoy using the keyboard for making the lines and erasing. Maybe use either click and release approach for line (click on the node it start the line and when released if it is close to node finish line on that node), click on line erases.
Good job on your submission, looks good.
Loved the story board, I think it makes a huge difference to understand context/theme (biggest improvement to gameplay).
I think having a sound for the ability, like one for setting it and one for teleporting would be nice.
Maybe start off a little easier at start, it made me have much less fun from frustration, but some games just start off challenging so just my opinion.
Awesome job, I like what you both made keep it up.
I am a little confused on what is making it difficult?
Is the issue the cursor not getting captured so it is difficult to look around, or is it not sensitive enough for you?
Another comment said something similar, trying to understand the issue, those are the two I think sound the most likely.
If it is just capture, if you click off the screen and then click on it will capture the cursor.
Thank you for your comment, appreciate the feedback. :)
Uses mouse and keyboard, aswd for movement and left mouse click for attacking. Light attack you press quickly and heavy attack you hold a little longer. There is some cursor mouse capture issues with browser, I should be able to fix that as a bug fix if that is what you meant.
No mobile or controller support at this time.
For game play it is mostly open ended. Kind of like games like stardew valley or don't starve where you kind of run around, upgrade and explore. You can run around and gain levels, or try to merge monster souls by killing monsters close by and they will connect and merge becoming new and stronger monsters.
Thank you for your comment I will update description to say controls and game play a bit better.