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FreakyChest

28
Posts
3
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A member registered 79 days ago · View creator page →

Creator of

Recent community posts

Awesome job, love upgrade type games and it looks so cool!

Great job on your submission!

If you can, adding a gameplay video might help so others can rate your game based on that, lots of people are not willing to download exe, that could help to get more reviews.

Love the look to it, looks fun.

Great submission, does the theme well.

It looks like a pretty promising game that I could see people liking (if you continue on it).

Maybe adding different mechanics, puzzles, like later being able to throw the small one and having longer cable, and such. 

Feel like it could be a full game maybe?

Good job.

Did a rating for yours, sorry should have done it sooner, but thank you for reminding me. 

Rating this based on video (I don't run exe games on here).

It looks really nice, love the style, characters are very unique, and great way to make a game on the theme. 

I think maybe adding something like hidden pickups could be cool, so you change between tasks (trying to think of something for improvement).

Great job you two, that is awesome work.  

I made a bug fix, webgl makes capturing the cursor a little more challenging, so I updated it to work better. 

Should be no issues with camera now.

Thank you for checking it out. :)

I made a bug fix and the original problem should be fixed now, it was an issue with cursor not being captured.

Again thank you for playing, appreciate your feedback!

Thank you for checking out my submission.

I posted an update so there is an image that shows a bit better. 

You have to get the monster souls close together and then the connect and merge to make a new and stronger monster.

Than you for trying it out. :)

Thank you for checking it out, sorry about the glitch, will try to patch at some point but going to be a little bit (have to travel).

Appreciate the review!

Thanks for checking it, I did do a bug fix for the camera (captures cursor better now).
Ya that is a good suggestion, I do feel sometimes the camera is too close.

Thank you for player, just did bug fix so should work better now.

Ya, I probably need to balance the enemies more or at least make sure the exp is worth the fight.

Thanks for checking it out!

Thank you for your review, appreciate it very much.

I did just do a bug fix so that should fix the camera issue.

I also put some images up so you can kind of see how it works, to join souls to make new monsters. 

Running out of time (have to travel for wife's college graduation), so I don't think I will be able to update the controls section but appreciate you taking your time to write. :)

Great job. Love the interesting way you tell stories.

It does take some patience, but I think it is very unique game. 

Awesome job!

Great job, it looks good and sounds nice.

I just can't figure out how to get to the upgrade menu, only got there once and tried many times. 

And can't seem to figure out the other part when there are parts flying around the planet. 

Can't get them to hit planet, guessing I need to upgrade first.

Great job love the mechanics and really enjoy how you have your page setup, showing instructions and such.

I like the environment, looks pretty nice. 

Not much I can say for improvement, just not much there at this time.

But if your just starting it is understandable and looking forward to what you make in the future.

Looks really good, great job. 

Thank you, very glad it worked better. 

I am guessing the cursor wasn't captured, but if you click of screen and then back on it will fix the capture. 

Will try to do bug fix today to fix it so it captures better. 

Thank you very much for trying again, made me happy that you had a better experience. 

I am guessing the mouse just wasn't captured, will try to add bug fix soon. 

You have to kill the monsters and the souls they drop will merge if close enough.
The connecting of souls to make something new.

I think everything looks and sounds good. Took a moment but figured out how to play I think. It doesn't seem like color matters, only connections (could be wrong on this), just connect two power sources to same circuit blows up the circuit.  Works well. I think it just needs to be messed with more to feel fun. 

Right now, I can easily just keep making small connections and keep blowing them up, If you move things wrong, there is no way to get out of it, so maybe some mechanic that lets you remove wires like wire cutters or something. 

Great job, so far I think it is one of the most polished games I have seen so far. 

Takes two to play, need to try to make connections while trying not to die from enemy. I think that is a good game loop, maybe just have it progress, start off really easy, with either enemy with lower health or longer spawn times and then increase it and the connections as time goes on. 

Great job, neat that you adding networking. 

Good job, love the music and visuals.

I think I would enjoy it much more if I could draw the lines using the mouse. Don't enjoy using the keyboard for making the lines and erasing. Maybe use either click and release approach for line (click on the node it start the line and when released if it is close to node finish line on that node), click on line erases.

Good job on your submission, looks good. 

Loved the story board, I think it makes a huge difference to understand context/theme (biggest improvement to gameplay).

I think having a sound for the ability, like one for setting it and one for teleporting would be nice.

Maybe start off a little easier at start, it made me have much less fun from frustration, but some games just start off challenging so just my opinion.

Awesome job, I like what you both made keep it up.  

Can you try on full screen to see if it helps, had someone mentioned this helped them on their game, was curious if it would help?

Can you try on full screen to see if it helps, had someone mentioned this helped them on their game, was curious if it would help?

I am a little confused on what is making it difficult?
Is the issue the cursor not getting captured so it is difficult to look around, or is it not sensitive enough for you?

Another comment said something similar, trying to understand the issue, those are the two I think sound the most likely.

If it is just capture, if you click off the screen and then click on it will capture the cursor.  

Thank you for your comment, appreciate the feedback. :)

(1 edit)

Uses mouse and keyboard, aswd for movement and left mouse click for attacking. Light attack you press quickly and heavy attack you hold a little longer. There is some cursor mouse capture issues with browser, I should be able to fix that as a bug fix if that is what you meant. 

No mobile or controller support at this time.

For game play it is mostly open ended. Kind of like games like stardew valley or don't starve where you kind of run around, upgrade and explore. You can run around and gain levels, or try to merge monster souls by killing monsters close by and they will connect and merge becoming new and stronger monsters.  

Thank you for your comment I will update description to say controls and game play a bit better.