Thats a very unique approach to the theme that i will never ever think of. Its considered quite polished for a game jam and the aesthetic is chef kiss. Love the artwork, great job!
JemyDev
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Pretty unique approach to the theme that i have not seen yet. Here are some feedbacks:
- Somehow all the sounds / voice over is a bit too soft on my end not sure is my laptop issue or the voice itself. I have my laptop at max volume and yet i can barely listen to it.
- Love the spring joint physics on the connectors tho, looks kinda funny seeing them bouncing.
- Right now it feels a bit repetitive after playing the game for some time. Would love to have some variations / challenge if the player got x amounts of correct. So at first the caller will mention 1 name and that makes it straight forward on who to connect to. Then as the player gets more correct, the caller will start to mention more and more names and only 1 of it is the right one. This introduces some tweaks to the gameplay so players have to focus on the conversations to prevent them from missing out something important.
Anyways, good work!
Got pretty confused since usually this kind of game is played using mouse but somehow i have to use keyboard for this one which I found pretty funny lol. Its a short and cute game but i noticed that the hint is behind the text on the mountain level which blocks off the image. small issue but worth noticing. Great work!
Thats impressive for a game jam! I loved the aesthetics of the game, all the arts looks so beautiful and magnificent. It was fun finding out whos the culprit and oh boy Absolute Cinema is what i can say. I would love to have more audio feedback tho since now it feels like thats the only part that is lacking of. This is in my collection for sure. Great work and well done!
I liked the aesthetics of the game but i also got a bit confused at first since i didnt know what to do. I was able to move the camera to somewhere else before the game starts and then once the game starts my camera is rendering somewhere else lol. Its a small bug but not many people might notice it so i think thats fine but just something for you to take note about. Overall, good work!
Pretty interesting story line with the connection puzzle. I was a bit confused on the X block at first since i can rotate it and the current can pass to it but then in realized that its like a wall that blocks off the current. A simple UI showing all the symbols like a map legend should solve this issue tho. Overall, good work!
Very simple and cute game. Here are my feedbacks:
- As you mentioned, add in audio and it will make the game feels so much better.
- Would love to be able to place change the puzzle pieces after placing one of them. Now once placed, the position is fixed.
- If you have some extra time, you can decorate your landing page so it looks more attractive and people will more likely to give it a try.
As a first time game jamer, you are doing so much better compared to a lot of people! Keep up the good work :D
Yes another cozy constellation game! Here are some feedbacks:
- Would love to have some kind of hinting system that kind of guide the player where the other constellation is when the player doesnt connect any stars for like 10s. Some people might need some guidance while some likes the process of searching through everything so since this is personal preference, can make it a toggle to cater different people's need.
- Having an ending screen will feel better and more polished. Even a simple ending screen is fine as long as it tells the player that they complete the level. Now there is no sign at all so some people might find it confuse and keep on searching for stars but there's none left.
Overall, great job and well done :D
Yup I wished I can create more content but unfortunately, for a 7 days jam that's my limit. I focused more on polishing the game instead of adding new stuff that is not stable for this jam as I feel like having less content but everything feels great is more important than having more content but everything is buggy. Anyways, thanks for playing the game!
Eyyyy another fishing game :D Here are some feedbacks:
- Theres no reason for catching the fish as after I caught a fish, it just goes into the cooler / inventory and nothing happens. Perhaps you can plan out the goal for the game so players at least have something to achieve while playing the game.
- I didnt realize I can move around using WASD keys until i read the description. Even when i try to move, i dont feel like im moving since the background is just plain blue so i cant visualize that im moving.
- Catching fish doesnt feel rewarding to the player. Perhaps you can show a popup UI telling player what fish they caught instead of one line of sentence? Player usually will lose interest after doing the same thing for a few times since nothing interest them and players doesnt have the motivation to continue doing it.
Hope these help! Also great work for completing a game.
Thanks for giving out such constructive feedbacks! Yes I do agree that the gameplay will get pretty boring and monotonous very quickly since the game mechanics is very simple. I planned to expand it more on the gameplay and connect the equipment and fishing action more but due to time constraint, this is what i completed on time. I spent quite some time in making the aquarium system and also polishing the whole looks of the game so in the end i dont have much time to refine the overally gameplay of the game. Still, thanks a lot for playing and providing such thorough feedbacks though!
Thanks for playing the game! I found the music on freesound.org which is royalty free!
The atmosphere of the game feels very creepy as something is going to show up but luckily nothing shows up xD. Gameplay wise, I personally think its pretty simple as a platformer with simple moving platforms. Would love to see some more of interesting mechanics other than moving platforms. Loved the post processing though with the VHS effect. Great job!






