Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Astral BloomView game page

Grow a strange alien world, shape its life grid by grid, and uncover the memories hidden beneath the stars.
Submitted by YYZ — 1 day, 17 hours before the deadline
Add to collection

Play game

Astral Bloom's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#124.1744.174
Overall#184.0324.032
Enjoyment#424.0584.058
Visuals#434.4714.471
Gameplay#613.8023.802
Theme#1084.0334.033
Innovation#1443.6533.653

Ranked from 121 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You land in a strange world, but it's not just the environment. You have to build a relationship to the Place itself, and it rewards you in strange, unexpected ways. You also meet unusual friends.

The strangeness is accentuated by unusual colours - like purple grass/trees and blue wood.

[Spoiler Alert]
As you rebirth, you discover there are multiple strange places, to match the theme being in 'plural'.
The story's about how it's like to be an 'outcast', feeling like you're an alien in a strange place which connects to the theme narratively.

What code and assets did you not make from scratch during the jam (if any)?
Wrote all gameplay code. Drew all the wish icons.
Did majority of 3D models and lighting/post processing effects.
Except base models of: Bush, Flower, character models, VFX and UI sprites, which were modified to fit the game.
Music from Purple Cat. Sounds externally sourced.
External packages for boilerplate systems like Settings System, Save System, Inventory System, Grid System, were used.

How many people worked on the game?
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 76 to 61 of 76 · Next page · Last page
Submitted

Very nice entry, but I am curious why making the movement left right up down in an isometric grid based ? it does not feel really intuitive I think ? but anyways, relly cool entry well done :)

Developer(+1)

Hey there Ben, that's a good question!

Regarding the movement, my thought process was that it isn't a purely grid-based game in that your position is snapped to a grid. I suspect that movement type is more common for action combat games, whereas here I wanted to align it with the camera, so that left really means left. Especially as you expand to a huge flat space, the grid becomes less and less relevant.

The other reason is that I plan to allow the camera to be rotatable in an upcoming update that also allows camera zooming, so the camera will no longer be fixed to isometric angle.

I did consider your feedback though as I wondered the same thing! :)

Submitted(+1)

Thanks for the answer :) 

I see what you mean. 


Indeed, once the grid becomes much bigger. It's less of an " issue " I did not think about that. 


Good luck with the dev of the game :)

Submitted

Came back to this game, Absolutely amazing, after playing for 20 minutes I can see exactly what you were thinking of. 5 Stars on all categories, and that's an understatement, The fact you made this in a week with a few extra assets, something I will do in my next jam. This is completely amazing. You will win this!

Perhaps you would like to try out my game :D And I will see you in Brackeys 2026.2!

Developer

Thank you for such kind words, Pizza!! I'm glad someone else was also able to see the vision XD!

I'll be working on the game to release more updates after the jam and likewise, I look forward to seeing you too in 2026.2! :D

Submitted

Pretty good gameplay loop, classic idle mechanics with some spins. I wish there was an upgrade all button.

Submitted

Satisfying feedback and nice visuals.

Great job, especially for a solo project.
Feel free to check out our game too!

Submitted

A very nice idle game:D Very satisfying

Submitted

Really cool game! The vibe, visuals, and music are truly incredible. It’s an easy 5 star rating.

if you have some free time,I'd be happy if you tried my game

Submitted

Had to delete my save file and restart since I hit 500 blocks placed and ran out of grid. I couldn't build a rocket without a free space I guess. The art was nice and the gameplay was pretty chill.

Developer

Ahh my bad, I was not expecting the map limits to be reached! The original plan was to have multiple levels of worlds so you would build a new layer after hitting the limit but I kept it simple for a jam.

In the next version,  I have made it possible to delete blocks by selecting them, allowing more designs but also allows you to then build the rocket!

Submitted

I will be very surprised if this game doesn’t win this jam, or at least end up in the top 3. It’s a beautiful little experience, full of meaning and love, with plenty of features, and just beautifully balanced throughout. It has some real potential and I’d love to see it become a full game too. Congrats on finishing the jam, making a little gem, and hope you’ll want to try out my game too (which is nowhere near as good as yours)!

Developer (1 edit) (+1)

Thanks so much for the kind words Anthony! Was indeed a labour of love. I decided to make it into a full game on Steam thanks to a friend's support. I will be posting more about it and putting out several updates once the jam is over~

Nice game you have too, very soft and poetic title and I do love me some pixel art! Edit: I've just played and will leave my thoughts shortly!

Submitted

I really enjoyed this game! It was a creative and thoughtful interpretation of the theme, and everything felt cohesive. Great work!

Developer

Thanks PAT, glad you enjoyed it~

Submitted

That's such a calm and relaxing game! The gameplay feels great and the visuals are amazing! 

Submitted

Congrats on the game! Wow! I LOVE atmosphere you created with the music/sounds and visuals. Very cozy and easy to understand. The rebirth mechanic was an interesting way to introduce the other areas.  Overall very polished and cute! Definitely a favorite of mine from the jam! 

Developer

Haha I'm glad I managed to get the rebirth mechanics working, and am glad to hear you like it!

Submitted

It’s 5 all across the board for me. Fantastic visual, audio, really relaxing gameplay, addicting but in the greatest way! It’s very satisfying to place the blocks, to unlock the new passive skill. That change from the day to night is a great mechanic to mix things up and allow for balancing the harvesting and production. There are so many layers to this game I cannot believe it was made by one person in a game jam!

I didn’t unlock all 3 endings so I’ll definitely be looking at this one on Steam!

Developer(+1)

Heya, thank you so much for the kind words! Glad you liked the various mechanics. I am looking to add more features so if you really like it and have suggestions for what you want to see, please let me know!

Also just got the steam page up if u wanna check it out :)

https://store.steampowered.com/app/4464970/Astral_Bloom/

Submitted

Thos game is very cute! I love it! I needed 11 trys to get the star ending :)
I love the little effects, in the ground cubes when you walk by, the wavy movemnent when you change day/night... 

Developer

Yaaas! I honestly kept spamming the ability button just to see the effect when i added it, it's so mesmerizing, so much that I had to add a 1s cooldown haha!

And yes I do find myself just walking around seeing the tiles glow, especially at night when they glow a warm yellow. ^^

Submitted

I actually played an earlier version that was submitted before the deadline and still ended up finishing it. I'm so glad you continued working on it, the polish adds so much. Great job, it's incredible that it was a solo project!

Developer

Wow that's cool! It's fun to see comments from people who've played the earlier versions to compare to the latest one. I'm glad to hear the polish elevated the game~

Thank you for the kind words too :)

Submitted

incredibly beautiful experience. i'm not really the kind of person to enjoy slower games, but this seriously drew me in after a long day at work. the night music made me feel so relaxed, the warm light was so soothing, and the sounds were so pleasing to hear. just walking in little circles as my numbers went up was fun. this is one of the few games i can see myself booting up way after the jam ends-thank you for making something so beautiful :]

Developer(+1)

This is one of the coolest comments I've read so far, it made me feel so warm inside HAHA

Thanks for playing and i can totally imagine your alien walking around just collecting things :)

I'll be adding more stuff to the game after the jam ends so feel free to share more cozy ideas if you have them, and I will add them to the game~! (I also just got the Steam page up which I'm quite excited about!)

Viewing comments 76 to 61 of 76 · Next page · Last page