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Nsuprem

146
Posts
1
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44
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24
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A member registered Mar 15, 2020 · View creator page →

Creator of

Recent community posts

I loved thsi game! I really liked the aesthetic here, and it is a very cool concept!

Neat game! I liked the 3 minigames and the puzzle part, it was very cool!

Oh I loved this one! Idk if it was a me problem or if it was a game problem, but I reached day 12 and the dolphing of the start didnt come to tell me anything.

I love the chara designs and I love the idea! Very cute game overall

Very touching story, I enjoyed playing thsi a lot!

Very cute art!

About teh gameplay, the ghost feel a little bit unfair, the sword slash is weird, but for the rest pretty cute platformer, you did a lot for a gamejam here! Good work!

Cool game! Is there no way to end up not dying, right? Or did I just not find out how to do it? Thanks!

Oh damn I freacking loved this!

It take me a while to know what I had to do but once I realices I feel so proud :)
Very good level design and cool visuals

Very interesting game! I guess the place correctly a few times but I didnt know what I have to do with teh key :(

Damn this a very cool and polished game! Very good job here!

Oh I'm loving this game! Vrry cool concept!

It is very diffciult to me because I am a little bit dislexyc and english is not my mother thonge, but I'm managing!

I found a bug, if you finish typing a lin and click enter at the same time a ghost is typing, the machine will get stuck and wont let you continue the game.

I see is a minor thing in programing but it will fuck up the run sadly :(

Still love it a lot!! One of my favs!!!

Oooh I already rated this a few days ago, very good game I loved it!

Very interesting concept!

Sadly I am not able to get the elements from teh results; I dont knowe exactl how does each element interfere with the mercenaries (I know each kind of mercenary has its strenghts and weakness but idk the exact description of each element).

I think if its better explained, this mechanic can be really cool

I like it! Very cool. Idk whats going on with the flooded floor because y saw it and inmediatly went into the elevator but it sendes me to the first floor, the next time i saw it i went to the next elevator (i didnt see anything else weird) and it send me to the first floor too. Besides that, maybe it is a little too easy? Not a bad thing tho, bery cool experience

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Very fun and well done game! Congrats! I got stuck in a level but all I saw is fantasctic!

EDIT: Ok I was able to finish it!! Very cool game :)

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Oh wow I love this game!!

I liek both teh assembling part and the landing part, I think its a pretty cool idea.

I dont like that everything is so dark it is pretty easy to die trying to land, and anso its frustrating if you already did some progress to just die and having to start all over.

But I'm enjoying it a lot! Very good job for a jam and for a first game!!

EDIT: omg i got stuck between 2 rocks, I didnt even died and I have to restart 😭

Aw I loved this! Very cute and cool idea!

Oh very cool! Loved it! I would liek a little more of sound ambience but fro a solo in 7 days thsi is very well done!

Thank you so much for the feedback!

You can toggle the color mixing table in options if you need it (it is not working on the last level, that will be fixed later).

The X ray mode is interesting, ill have to think about it.

About dragging luggage, there still not implemented but I was thinking about, if you are holding the C key, if theres cyan in the grid you will grab that one, same with M and Y. I think that may do? Idk I have to try.

I will give it a try as soon as i can! Hope it will be tomorrow morning

Thanks! Just right now im leaving home (I expected to leave a bit later so I could try some games), bit tomorrow morning I will give yours a tru!

Thanks! Just right now im leaving home (I expected to leave a bit later so I could try some games), bit tomorrow morning I will give yours a tru!

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Hello jam people!

We made a puzzle game and I want to try other puzzle games too! Post your puzzle game and Ill try to play and rate all of them! I would also love if you try ours!

https://itch.io/jam/brackeys-15/rate/4299203

Oh very cute! It was nice to see how I was able to interact with the PPT

Ay qué chulada!!! Me ha molado mucho el gameplay. Un poco frustrante que te pillen sin saber por qué pero en los replays se va pillando bien qué es lo que tienes que hacer, muy buen trabajo! Muy curradas las animaciones de los personajes para una semana

Very cool aesthetic you got here!

Very weird but not quite unsettling, it is a pleasing place.

I like whats going on with the statues textures, very cool effect.

Cute game! I think the concept is pretty cool!

I dont like the shift dah mechanic, I think it would move more space and less abruptly.

For the rest, it is nice! You did a lot for a week project! :)

Omg I love this, my heart hurts a little 😭

Oh very nice! I didnt like that it doesn nocice you when you already reached 3 starts time.

I get the 3 starts in human and monster, world devourer only get 1 (almost 2!).

Very funny and unique game!

Very cute artstyle!
The wall jump does not convince me, for the rest, very impresive! This is a lot of map for a 7 day jam!

I love the littel bug, I would love you had time to make more of it!

Nice game! I like the gameplay and the art is very cute!

Very cute game! I got to 3300 metters! :)

Very cool game! I loved it! The only bad thing I have to say it is that everything its so tinny my eyes hurt. But the gameplay is funny and all teh eeffects and background is cool. I loved that the same fish species have like a lot of varieties. Amazing in overall!

I feel really dumb asking this but can I ask what I am supposed to do? I saved in the save thing in the wall and in the next room theres an eye interaction thing that light off my light, idk what I am suposed to do here.

I love the vibes of this game and for what I saw I think it may be an amazing game, I love horror pixel art things (it reminds me a little bit of Carrion), I would love a littel hint so I can finish it 👀

Thos game is very cute! I love it! I needed 11 trys to get the star ending :)
I love the little effects, in the ground cubes when you walk by, the wavy movemnent when you change day/night... 

Very cool and unique game! At first I didnt know how to open the door but once I saw what the game wanted from me it was pretty direct and easy. I loved the atmosphere and I love the contros too! I didn't play anything like that before.

What I missed is a health bar and also I would like if I had like a lot more health but the enemies didn't keep the damage I did to them; i feeled like it was more a thing about trying a lot of times more than having skill

Very cool aesthetic and world! Sadly I think the battles are too iddle or I dont know exactly what to do; I feel like I have to choose the organs carefully to be able to not dye but I am not able to find a good combination

Oh I loved thsi game! The camera movement and the controls are dope.

I feel like I was playing a VR game tbh.

Using othe game references was neat specially for a jam that you have very little time but I think that this game would be a lot cooler with your own dimensions and objects and your own information to search for. Very good job nevertheless!

In a moment it become dark with "test test" in the middle of teh screen and IDK if i reached how far you programed or if it was some kind of bug.

The mechanics are very interesting and the art is pretty cute and cool! I liked it a ton!

I would sugest you to make the selected hability more visible; between 2 dark grey colors it is difficult to me to see what hability I had selected; also, I recomend the icon of each hability to be a little more unique to see visually witch one does what.

Oh vey fun game!!! Very simple but addictive mechanic, Im enjoying it a lot!

As constructive criticism, I recomend you to make the retry buton works with keyboard, and also I miss a score thing; something like "you survived 30 seconds" or "you killed 15 virus", so I can tell you how far I was able to get.

Oh my god thank you so much for reporting this bug, I'll have to fix it later