ohw thank you friend! 🥹
Anthony L. Wolf
Creator of
Recent community posts
As an Italian, this is GENIUS. I could see all the characters I've learned to love and hate through my entire life of family dinners and holiday banquets. Absolutely genius concept, kinda mad I didn't think about it myself! The controls can get a bit in the way of enjoyment, especially when you try to manage multiple balloons at once, but overall I think it works really well and it's very creative. Well done!
This is a tough one because this control scheme is abysmal for what the game wants you to do, but that's the point! I think it's actually genius how you played with the retro era meta, it's so creative and I loved the "voice lines" as well lol it felt like jumping back into the PS1/N64 age. Seriously well done, and the duck is so cute!
Very interesting take on the whole theme! Love the general physics, I'd spend the whole day playing around with the T-bars lol I guess it's a little hard to remember which guests have a ticket and which don't, it would be nice to have a bit more of a visual guidance. I also wasn't quite sure what to do with the green guests, but I must have missed something. Generally really well done!
Loved the art style and the overall concept! Generally it's such a delightful game, very cute and perfectly in line with both themes. I think having upgrades unlock at certain levels and then having to pay for them can slow down the pace a little, but I like how the cost in snow scales with each level. Maybe they could all be available from the start through a menu but each new upgrade costs a little more. Overall really enjoyable!
Hey friend, one of the game's devs here! Thanks so much for your kind words!!
I didn't work on the movement but agree, it was easily one of the things I loved the most when testing. It looks like the wind gusts love to misbehave sometimes, something we'd definitely have to fix in a future build!
For anyone else feeling lost, there's a gate that opens right at the end of the glacier that leads to the third area (a factory). If you complete that one, there's a failsafe mechanic that gets unlocked that will let you get to the top of the canyon with the wind gusts as well, just in case your build has weak gusts too.
Great points and feedback on having a bit more guidance in the world though, I see where you're coming from.
Either way, thanks for giving it a try and hope others enjoy it too!
Heyyyy you saved them all, well done! Yes, initially the walking ones collided with the player but that must have been disabled when I played around with collision masks lol. For the most part they're just walking around minding their own business though, it's the security guards on level 3 who are more annoying – but for a next build I'll make more complex paths for them too! Thanks so much for trying out my game, I'll try out yours tomorrow on stream as well <3






