That first room with the dark hedges must have given trouble to a lot of people! It’s definitely the least readable in the game and that’s definitely on me, I assumed the language of “dark hedge wall / clear green path” was much clearer :( but THANK YOU for your kind words and for even adding screenshots! That garden just before you enter the castle was really fun to build, I’m kinda proud of that little room :P but it’s obviously all thanks to our artist’s beautiful pixel art, couldn’t have done this without her!
Viewing post in Ari and the Fading World jam comments
I’m sure if we had a bit more scope time testing of the game with more friends, those hedges details would have been easier to spot, but honestly that’s the only thing I found that I wanted to share. The rest of the game theme, gameplay and as you said, beautiful pixel art and audio design, was perfect :) great work and congratulations to all of you! <3