Congrats on nailing the procedural generation, a concept that is still quite obscure to myself! I loved the nature-documentarist angle, very cosy vibe in a genre that’s usually about colonising and survival. Plus it fits the theme super well!
I had some glitches with getting the mouse to work properly or stick to the game window, but it might have been me. What I would have loved to have was some sort of way to get back to the ship more easily, not by teleporting but at least some sort of signal or an arrow pointing you in the right direction. The idea is really cool and overall an impressive submission, well done!
Check out my game if you want!