Wow you did a lot of work to make a nice aesthetic with some style. The game itself felt nice to play. It has some potential with more content and gameplay elements. Good job!
CHolt
Creator of
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Hi! If you like deduction style games ours is here: https://itch.io/jam/brackeys-15/rate/4293871
Hi! If you like deduction style games ours is here: https://itch.io/jam/brackeys-15/rate/4293871
Hi! If you like deduction style games ours is here: https://itch.io/jam/brackeys-15/rate/4293871
Here's our game if you like deduction style games inspired by Return of the Obra Dinn. https://itch.io/jam/brackeys-15/rate/4293871
Here's our game if you like deduction style games inspired by Return of the Obra Dinn. https://itch.io/jam/brackeys-15/rate/4293871
I'll check your game out! Here's our game if you like deduction style games inspired by Return of the Obra Dinn. https://itch.io/jam/brackeys-15/rate/4293871
I'll check yours out! Here's our game if you like deduction style games inspired by Return of the Obra Dinn. https://itch.io/jam/brackeys-15/rate/4293871
Here's our game if you like deduction style games inspired by Return of the Obra Dinn. https://itch.io/jam/brackeys-15/rate/4293871
Here's our game if you like deduction style games inspired by Return of the Obra Dinn. https://itch.io/jam/brackeys-15/rate/4293871
Here's our game if you like deduction style games inspired by Return of the Obra Dinn. https://itch.io/jam/brackeys-15/rate/4293871
Here's our game if you like deduction style puzzle games inspired by Return of the Obra Dinn. https://itch.io/jam/brackeys-15/rate/4293871
Here's our game if you like deduction style games inspired by Return of the Obra Dinn. We already know a lot we could improve on, but more feedback is always nice. https://itch.io/jam/brackeys-15/rate/4293871
Here's our game if you like deduction style games inspired by Return of the Obra Dinn. https://itch.io/jam/brackeys-15/rate/4293871
Here's our game if you like deduction style games inspired by Return of the Obra Dinn. https://itch.io/jam/brackeys-15/rate/4293871
Watching the mycelium grow is really fun. The way the game is setup right now it heavily incentivizes just placing 1 tower, upgrading it, and then letting it cover the entire map until it's a lag fest vs spreading resources amongst different towers. When the green tower grows too big and reaches the edges it also throws an index out of bounds error. The pink one is fundamentally useless as growing it doesn't seem to do anything useful making it take up space other towers could use. I think there's a good game here it's just some things need to be worked out and balanced.
I liked the idea of getting bigger as you consume more and more. Getting too big for some tunnels seemed like the idea didn't matter once you found the right path, and the teleport seemed a bit out of place with the game except as a bandaid for potentially getting stuck. I think you could play around with the idea of throwing part of you makes it not disappear and you can pick it up later, but still have it burn away forever in the light. Squeeze through a tunnel leaving your bigger part behind to do something then return to pick it up kind of thing maybe. Great job!
There are some hints in game on each person's answer sheet. You do have to have your clipboard open and click on the "Hint" text to show it. There are multiple hints for each answer sheet. Each click should shuffle through to another one. If you already looked through those and still need some guidance then we can give some more. For the first person you're probably stuck on the dream.
Chill vibes. I think there's opportunity to do more with the actual fishing as it got pretty monotonous. Maybe different spots on the map glow or highlight and if you fish there it gives some better odds. The fishing sweet spot could move around or shrink/grow while it's spinning sometimes. Not sure, but something could be added there if you wanted to change it up a bit. Being able to collect fish and see them swimming around is always nice.








