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A jam submission

Vessel of VisceraView game page

Submitted by st1sdan, Kuwagata, Reznyah — 24 minutes, 44 seconds before the deadline
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Vessel of Viscera's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#404.4834.483
Overall#4133.2663.266
Innovation#4473.0803.080
Theme#4603.3103.310
Enjoyment#5243.0803.080
Gameplay#5812.7932.793
Audio#5922.8512.851

Ranked from 87 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Strange world centered around organs and gods

What code and assets did you not make from scratch during the jam (if any)?
Ambient music from https://opengameart.org

How many people worked on the game?
3

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Comments

Viewing comments 55 to 36 of 55 · Next page · Last page
Submitted(+2)

I really like the battle system and how typing words gives you the upper hand. Collecting organs to improve stats is also a really interesting concept. The art style is great too. 

If you’d like, feel free to rate my game as well!

Submitted(+2)

Nice artworks and great ambiance through the all game, Well done !

Submitted(+2)

I really enjoyed it! The artstyle is really cool and the gameplay felt smooth. Reminded me of backpack battles. Well done!

Submitted(+2)

reminded me of undertale for some reason

Submitted(+3)

Absolutely gorgeous!
I've seen a few other organ/body part themed games in this jam. Definitely strange so it is fitting haha

Really impressive to put this together in a week.

Submitted(+3)

Insanely sick, fantastic artwork, really cool worldbuilding too!! Like the pro gamer I am, I just leveled up my attack speed as much as I could and it worked. Great job!!

Submitted(+3)

One of the most unique and coolest games from the jam! I really liked the organ scavanging and using them as power ups, the visuals are amazing, the concept art too, the progress tree UI is very well made! 10/10

Submitted(+3)

Very cool aesthetic and world! Sadly I think the battles are too iddle or I dont know exactly what to do; I feel like I have to choose the organs carefully to be able to not dye but I am not able to find a good combination

Submitted(+3)

Such an interesting game ! Beautifull visuals ! 

Submitted(+3)

great art and sound, very atmospheric. Love it. Great Gameplay

Submitted(+3)

Cool idea and beautiful art. Great work!

Submitted(+3)

Nice work! Great art, interesting strategy. I haven't played this type of game before so it took me a couple plays to understand what was going on haha. The only improvement I would recommend is being able to remove organs after each fight to be able to upgrade my stats so it felt more strategic.

Submitted(+3)

Cool idea to merge inventory management type of game with roguelike though I'm not so sure about addition of typing, it feels too much. Also when I died at stage 2 I kept respawning at stage 2 without any organs and kept dying. The art is phenomenal though and I would like to see a whole game in this style. Good work! 

Submitted(+3)

Super atmospheric blend of diablo-esque character building with a chill autobattler. With a bit of typing which is a neat mechanic as something to do and effects related to it (loved the heal per typed word, even made me wait for their attacks before finishing a word). Very intriguing visuals and vibe. Wasn't sure if I finished the game multiple times and repeated the loop, or if I was heading somewhere.

Submitted(+3)

I was absolutely blown away with how beautiful this game looks!

Submitted(+3)

It looks, sounds and feels very good, beautiful game. Congratulations!

My only issue was and still is that I’m not sure if this is an auto battler or I have to click anything during the fights:)

Submitted(+2)

Ok, I figured it out with some help from the game page, you apparently have to type those phrases. Well, that’s something new to me.

Tiny idea that came to my mind - those phrases could be the lines of the poem that you can show to the player at the end of the game.

Submitted(+3)

Gorgeous art! Didn't realise it was an auto battler at first so I was clicking around like crazy haha. 

Submitted(+3)

The artwork is amazing, but the gameplay didn't catch me. I think it would feel better if the music wasn't just an ambient sound.

Submitted(+3)

Absolutely stunning artwork. Instantly put me right in the world of the game and I saw the vision. I do wish I could toss organs at any time as I lost a lung that probably would've saved my run.

Submitted(+3)

Art style is really neat and the mechanic of different organs contributing different attributes. An in game tutorial feature or introduction would make this shine even more in my opinion. Great work!

Viewing comments 55 to 36 of 55 · Next page · Last page