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lilPipeline

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A member registered May 14, 2020 · View creator page →

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They say a picture is worth a thousand words:

10/10

This game is so much fun!!! Very frantic running around trying to get the right colours on the belt in the right spot. The dialog is also super funny! Only thing I would say is if I could press the space bar to interact I feel it would control better. Or even maybe the ability to rebind the interact key?

The concept is super cool!! I would love to follow this project post jam if you choose to do so!

100% a fun little game!! If you had time in future to add sub objectives I think that would really tie the knot

The art work is amazing!!!

Really fun game!

This is actually so much fun!!! the wall mechanic feels a bit awkward and no sound but otherwise fantastic!!!  

Thank you!!! I initially didn't plan on having an auto shoot button in the release UI, but after adding it for game testing purposes I realised that it pivoted the game into more of an idle game which I felt worked well with its simple gameplay.

Thank you!!!

Thank you!!!

Yea, I think if I added a little splash before the game loads or made the icon start to move and glow when people have enough money to buy their first upgrade it would have helped!!

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Im not very good at it but I kept coming back! The button pushes and sounds feel super good!

I really love the idea you went with!!! It is very addictive. I think if you had more time to flesh out pickup / drop / hover animations and maybe an initial tutorial level it would be perfect!  

I love this concept so much!!!

I love the concept you did with the theme!!!! 

I love the art style and theme!!

This game is so incredibly fun and the animations feel really good! I think you could have an amazing game on your hands if given the time to properly flesh it out!!!!

Thank you for the feedback! I'll definingly take it on board.

The pallet I used is 'Snowfall by dots' I found on lowspec (https://lospec.com/palette-list/snowfall)

I love the vibe of this game so much!!!

Thank you!!! That is exactly what I was going for, that game was my childhood and heavily inspired the project. 

I wanted to add a win condition but unfortunately I ran out of time! So currently its just about getting a high score.