Awesome presentation! great job!
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POWER MODE: VOLUME 2's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #17 | 4.571 | 4.571 |
| Fun | #119 | 3.536 | 3.536 |
| Originality | #174 | 3.679 | 3.679 |
| Theme | #249 | 3.321 | 3.321 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
Power Mode Volume 2 is a coming of age story that explores what it means to be slick.
Comments
loved the comic book presentation! glad this gave me the opportunity to play POWER MODE volume 1 as well 🔥🔥🔥🔥
Loved the presentation of the levels as comic panels and the hybrid 2D/3D effect! A shame it wasn't longer but I'd say time well spent on the art and creating a really unique style
I had my reservations, but I found myself enjoying my time with it. great art style!
Loved the visuals in this one! I just wish there was more! Oh, and WASD as well. I wish there was that too. Love the continuity and I can't wait for Power Mode 3 Rising Revengeance DX Director's Cut Battle and Knuckles in 2027!
Slick movement, can't wait for the prequels! The visual style is super awesome. Love the 2d/3d look.
Daaaamn I really love the comic panel style level presentation. Reminds me of comix zone for the sega genesis. Really cool stuff. I really love swingy mechanics in any game. They're always slick. I think the air boost mechanic works really well in tandem with the swingy mechanics. I really like the art and vibe of this one. Well done!
Always love seeing 2D and 3D mixed. The presentation as a whole here was great. The visuals in general were pleasing to look at, and the audio was cool with hilarious voice acting. That said, I thought some voice lines repeated a little too often.
The swing mechanic combined with dashing all felt good to use and toy around with in the levels.
Honestly speaking, I don't really have any issues with what's currently here. I would've liked to see more, but I think you did the right decision in polishing what was already there. Good stuff all things considered.
Very cool art and levels. When I first unzipped and saw all those files I knew I was in for a treat. Wish the boss fight was there but will check back in next year!
You may have spent all your time on art but damn, those are some gorgeous backgrounds. It was time well spent. Can't wait to see the continuation of the story of Baba in the next big mode.
Wasn't expecting to see a sequel in game jam, the commitment is impressive. Loved that the game ended without a confrontation, a nice change of pace. As you saw in the stream, I struggled with the web slinging, but your advice of dashing too we were flying B)
at first i was like wow and then i was like WOW, took me a bit to get used to the shmovement but then i was cooking and swinging all over the place! the level design and art direction were masterpieces i love how every level was a different “area” and when the environment started incorporating more and more 3D elements to the backgrounds i was just blown away! great game :)
Such a shame this game is getting flagged. Very fun short story and a great step up from last year! I loved the way you walk into the diffrent frames like a comic. Presentation is on point, great work!






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