that dash ability really puts the super in “Super Monkey Pals”, I just flew to the top and won without catching any monkeys XD
after that I went around like superman and caught them all, lol
btw, the lower your fps the higher you fly when dashing
| Criteria | Rank | Score* | Raw Score |
| Fun & Game Design | #83 | 2.113 | 3.125 |
| Theme | #84 | 2.197 | 3.250 |
| Visual Style | #94 | 2.071 | 3.063 |
| Originality & Innovation | #100 | 1.859 | 2.750 |
| Audio | #101 | 1.606 | 2.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I took the pals = friendly approach because you need them to finish the game and a little of the pal-world side because you need to catch them.
Did your team create the vast majority of the art during the 4 days?
that dash ability really puts the super in “Super Monkey Pals”, I just flew to the top and won without catching any monkeys XD
after that I went around like superman and caught them all, lol
btw, the lower your fps the higher you fly when dashing
It's like chasing the mario 64 bunny in the cellar all over again :P
Some jumps were a bit frustrating but was a lot of fun.
Small tip for your future platformers though: Try projecting a round shadow to the ground below the player (either as decal or a raycast set circle graphic like in old games). It would help immensely with the spatial perception of the jumps.
This reminded me of super mario 64. Really fun challenges and really precise jumping required. Had a ton of fun. Great work!
Very fun platforming! The controls/responsiveness make it satisfying to move around. The little jingle and dance when catching the pals is cute too :)
Some ambient sounds or music would help flesh it out but otherwise the audio all
Also thank you for the shortcuts, I reached the last platform with 19/20 and had missed the 1 pal that's behind you at the start XD
I like Jump Puzzles, but i never dashed on left click ^^ would like it to have it on shift ^^
18 / 20!
Ahhh so close but one too many falls from the top of the ice box to the ground and I was done. I really liked it though, especially once you learn how to abuse the dash mechanic!
I must say I was originally aiming to get 10 and then be done, but the 10 monkey skip that unlocks was the perfect, and I mean perfect thing to make me keep playing! And to then have an interior zone where you could dash around without worrying to much, just great, great level design
Also funny dances xD
Movement/camera feel responsive and aesthetics reminiscent of old school Nintendo 3d. Adding a soundtrack would be nice as well as volume settings since the jump grunt sound becomes repetitive.
I like this one. The graphics are adorable, really like the models. I like the fact that the monkeys run away from you, I like the fact that the game has properly implemented coyote time - which jam games usually do not have the time to implement.
At first I thought that the game has very brutal platforming, then I learned that I was missing one movement option. And then I learned that this is actually a super man game. I'll be honest, I do not think you intended to give the player the ability to fly - but I honestly like it better this way than if you couldn't ^^
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