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Sausage In The Ground - Brackeys Game Jam 2025.2's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #302 | 3.500 | 3.500 |
| Enjoyment | #317 | 3.676 | 3.676 |
| Innovation | #524 | 3.176 | 3.176 |
| Visuals | #543 | 3.676 | 3.676 |
| Overall | #624 | 3.250 | 3.250 |
| Audio | #993 | 2.735 | 2.735 |
| Theme | #1159 | 2.735 | 2.735 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are risking your well beaing, you are risking going insane, you are risking the existence of beaings, and you are risking it all for that hefty payout.
What code and assets did you not make from scratch during the jam (if any)?
Part of the player controller, and the gun system as i have basic systems that i then use accros my games changing them heavly for the game im making. the hands model and animations, the humanoid model base. The base for the previously 2d room generation
How many people worked on the game?1
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Comments
A really cool entry! The style and atmosphere is fantastic :)
I had a very good time with this! The enemies were delightfully weird. I did have a problem with the mouse sensitivity being really low, was there a way to change it that I missed?
Thanks! Yea there is the way but only in the main menu in options
It was really funny zooming through the larger rooms and kiting the absurd enemies. Overall, controls were nice and the powerups had a good impact. One thing I have to add though is that my fans went into full throttle and my gaming pc got quite hot while playing your windows build - don't know where this comes from but normally I only encounter this at MH: Wilds XD
Thank you, I know that there is one bug that nukes the performence, it seems to be quite random and a restart should fix it
The game has an interesting style that creates a feeling of suspense when proceeding through the levels, from the enemy designs to the overarching mission. There were some technical aspects that I wished were executed better, but overall good work!
This was a nice game. i had some occasional camera freezes but I was playing on web so thats probably the problem. That last conversation with the alleged "CEO" was something else. Nice work!
Very nice game! I always find the best games the last day somehow lol
the art is amazing, so is the game itself, nothing bad to say tbh, 10/10
Thanks : D
First of all I love the gritty visuals on the banner. I love these types of games!! It's as if doom and the stanley parable had a child together. I need a plushie of the beak enemy thank you very much. Jokes aside, I really enjoyed the game and the fast paced action. The HUD could have used a little more polish and I don't think I heard music, other than that well done!
Thanks, love to hear that and yea had to cut on the audio and the ui, will continue working on the game tho (;
Filled with action, nice work!
Thanks
The idea with the bird enemies is cool!
Thanks (:
The visual style feels inspired by Cruelty squad and the movement feel great but I wish the levels had more reason to use the slide.
Actually I got inspired by how cruelty squad handles npcs
Awesome shooter. Movement and feels smooth.
Just wish the enemies had some kind of health bar and the weapon could have more impact when shot :)
Im glad you liked it (:
yea had a hard time making the web even running the game, it is really buggy sorry for that, Thanks For the review!!
was fun regardless, I only encountered minor issues :)
Did you die in the web version becouse there is a bug that prevents the death screen from appearing?
I did die because the face with a thousand feet (that's what I call him) yeeted me in to the top of the really high square room. I landed on him and he shot me back up 🤣 I didn't check if there was a death screen, that was my longest run and I had enough for the time being.
bruh thats a crazy death ( :
I really like it. Just maybe more level variation sooner and maybe hold to fire bullets.
Really like that you can rotate camera fully when in air, like back/front flip.
IMO it has a lot more potential. Just to be expanded a bit more, but has really nice core.
Seeing that you made the game alone, good job for 7 days.
I also like that you put your icon on PCs xd
Good luck in game jam :D
Thanks a lot, I know it has more potential i have a 4 page a4 document only for the lore will make it a full game hopefully ;)
Wowwww that's amazing, good luck, it would be nice to see it as a full game :D
It feels pretty good, but I would have liked to know why I'm taking a risk. I don't think the theme of the game is clear to me. Visually, I found the enemies funny and I liked being able to hit the citizens.
You have the intro that explains you this maby you've skipped it
So fun! Movement feels smooth and gunplay is very nice. All the enemies are very unique and fun to fight against! However I wish there were more sound effects for the enemies. Other than that good job :P
Thanks unfortunatelly i've ran out of time.
we cool right?
right?
A game with very high potential, A bit more polishing and this could blow up! ;D
Thanks I'll work on the game for shure (:
I’m not sure if this is a bug, but after I died I got stuck and couldn’t return to the menu or restart. If it’s not a bug, I think you should add an option to go back to the menu after dying or some way to restart the game. By the way, the tutorial on movement is very clear and easy to understand . Great job.
Yea i see now it has literally broake overnight
Really fun game! Played it until the end (I think?)
It doesn't seem to just kinda end without letting you know though; unless I missed something? Either way, a lot of fun!
There is an eding maby there was a bug ): Thanks for the review!