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Technick537

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A member registered 32 days ago · View creator page →

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Of course there are three layers of hidden story that the player has to unravel by himself and it's definitely not because of wobbly AI pathing XD

Fun idea with the unorthodox weapons ^^
Played and rated. Would really appreciate if you could help me get to 20 ratings aswell :)

https://itch.io/jam/brackeys-14/rate/3850714

Nice variance in weapon functionalities. I have to say though that I did not really get when a button press actually leads to an attack and are attacks queues? Like I pressed space multiple times with the last weapon, then stopped and occasionally an attack went dont in the middle of the screen. The price was really worth it at the end ^^

Hey, just played your game, it was a fun experience although I am normally not a fan of round based combat.
Hope you could try my game and leave a rating ^^

https://itch.io/jam/brackeys-14/rate/3850714

At the start, the fights felt a little slow, especially when trying to preserve health as I had no way to heal. But every powerup could actually be felt in the fights which I really liked. The overall style and vibe fit pretty well! Very well done!

Hey, just enjoyed and rated your game. I would really like some feedback on mine :)

https://itch.io/jam/brackeys-14/rate/3850714

It was really funny zooming through the larger rooms and kiting the absurd enemies. Overall, controls were nice and the powerups had a good impact. One thing I have to add though is that my fans went into full throttle and my gaming pc got quite hot while playing your windows build - don't know where this comes from but normally I only encounter this at MH: Wilds XD

Hey, just played and rated your game, was very fun after figuring out how it works ^^

Would appreciate some feedback on my game

https://itch.io/jam/brackeys-14/rate/3850714

Very nice game idea! I have  to say I was completely lost on how to even finish a deal - until I realized to play the black cards ... I think having the ability to "stop" time to read all effects of the cards would help to not feel as pressured but maybe thats just me ^^
Anyway, really liked the visuals of your game!

Hey, just played and rated your game. Liked it!

Hope you can try my game too :)

https://itch.io/jam/brackeys-14/rate/3850714

Nice game, although I think the damage of the lasers seems a little unbalanced. The diagonal ones almost oneshot me every time. As Anadz said, not having to run back down would have been nice I think. But I liked the artstyle with fitting soundstyle

Hey, I enjoyed commanding the ant army to get as much cookies in as possible - hope you will enjoy my take on cookie feasting with a chicken ^^

https://itch.io/jam/brackeys-14/rate/3850714

Interesting game idea - I feel like being able to set paths that ants can follow autonomously would be an interesting addition, because I felt that some obstacles like the oven were just unavoidable when pathing back to the base. I really enjoyed it, visuals and sounds were fitting. I will mourne the loss of all 50 ants to a randomly speedy roomba ^^

Hey, just rated your game, would really appreciate some feedback to my game :)

https://itch.io/jam/brackeys-14/rate/3850714

I really like the artstyle of your game. I have to agree with amethyscent, I would have liked some indication of if I am currently charging a jump and how far I am to max strength or something similar. I also felt that having control over the story snippet at the start despawning would have been nice.

Hey, I really enjoyed your game and rated it. I would love if you could take a look at my game ^^

https://itch.io/jam/brackeys-14/rate/3850714

I think this is easily my favorite of the games I have played. I think it was a bit cheesy to just destroy all the cookies and instantly eat to lvl 3 but I had fun. I liked the change of sound and animation with increasing cookie madness. 

Hey, I rated your game and am in the same position with 12 ratings, would appreciate you having a look at my game :)

https://itch.io/jam/brackeys-14/rate/3850714

Hey, really like the style of your game, as others already said the visuals and sounds are nice - I think it just gets a little annoying when shooting all the time ^^
Is the spawnrate randomly set? Because sometimes it felt undoable in the first stage - especially with the pistol - and then in stage 4 I had the same spawnrate as in stage 2. I think having the difficulty lower at the start would help a little getting into it. Other then that very nice entry!

Very nice game - whole vibe of the game with visuals and audio is good and although it's not explained I managed to clear all three levels. I think it's a bit confusing that the key for solving lvl 3 was there since the beginning and didn't have any prior use. 

Thanks a lot :)

The crosshair is actually because a friend of mine had trouble aiming for the cookies to interact with them. 

I would really appreciate some comments to improve, thanks in advance :)
https://itch.io/jam/brackeys-14/rate/3850714

I played the game in browser. Visuals and sound give a nice atmosphere. Overall I think it's a nice gameplay and game idea, but I had some bugs with waves not ending and nothing happening. I also think the change from free movement in church and locked cam in basement feels weird. I was at first also confused by the material UI as it seemed for me that I lost all mats upon leaving the basement. But good job on the basement generation.

The visuals fit well together, overall it's a fun game for a quick distraction. I initally played without sound but coming back for the death sound was worth it ^^

Hey,
thanks for the feedback. I unfortunately didn't have the time before the deadline to improve the AI and add more game mechanics. I updated the AI at least so it should not bug out anymore. Improving the overall gameplay might be something for a after jam version ^^

Hey, thanks for testing my game and sorry to hear that it was not understandable enough. You are supposed to look at the biscuits and press E to eat them. I added a cursor to help with aiming at the biscuits.