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Doki's Flock and Roll Adventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Ambience | #3 | 4.643 | 4.643 |
| Creativity | #4 | 4.500 | 4.500 |
| Overall | #4 | 4.264 | 4.264 |
| References / Humor | #6 | 4.357 | 4.357 |
| Gameplay | #7 | 4.071 | 4.071 |
| Theme | #33 | 3.750 | 3.750 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
You build up a chain of Dragoons and wreak havoc!
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Comments
Impressive performance optimisation! It didn't lag on the web build except near the second corn field. (DADWALKER would lag with just 60 tomatoes in comparison) The gameplay is fun and relaxing. The UI looks fitting, too. It is not as easy to steer the tomato with my laptop's half-sized arrow keys, so adding WASD as input would be nice. Good job!
Edit: WASD was added, nvm then XD
I can't get over how funny and silly it looks with all the egggoons rolling around as well as some just going astray bahahahahaa (I cried a little though when they got stolen). Love the chaos, love the visuals! I want Doki to play this one!
Way too many eggs :D
This was adorable. Super fun.
This game is really whimsical and fun and I loved it. It was really neat seeing different ways to use the collect and yeet dragoon mechanic. It makes me wonder what other kinds of minigames you could make with it. The gameplay felt polished and the leaderboard was a neat addition. The environment is really well made. It made me feel like I was playing a western kinda game.
Extremely Polished and definitely unique
Seeing all the rolling eggs behind tomato Doki is so fun!
Is there anything else to do after Doki gets her completed skinsuit? I didn't get any message telling me if I was done and just roamed around with my new body.
Overall a very fun take on the jam's theme with very nice presentation and cute graphics!
I really like how smoothly the eggs roll, even when you have lots of them following you. The sames goes for all the zones with lots of objects, like the boxes and corn fields. I was expecting there to be some kind of slowdowns due to all the physics calculations but somehow it's flawless? That's some good programmer magic right there!
Great work!
hi David! thanks a bunch for playing! as for the ending, there's nothing else after the skinsuit, just a fun way to roam around the map! in a future update, i think it'd make sense to write The End somewhere
thank you for appreciating kyooberd, cindercube, and guycia's programming!
this game was super fun and silly and i loved the ending x) i'm so impressed by how polished it feels, and the visuals and sound design are mwah :D very scrumptious game, great work!!!!
thank you so much! i drew the 2D art and our 3D artist fronk did an amazing job! :D so happy you enjoyed the ending!!!
nice game! being able to throw the eggs around and destroy a bunch of stuff was fun
thank you for playing! we love to cause chaos and chain reactions!! hehe
This game is so silly but I had fun rolling around and doing tasks for everyone. I got stuck between a fence and a building so I had to reset, but other than that, I had a lot of fun!
thank you for the feedback! i'm sorry about the getting stuck part! ;-; we are working on pushing a change for bug fixes! (also if you know where that'd be great but it's ok if you don't!) it's really nice to hear you had fun! :D
Just opened up the game again to show where haha. I managed to pick up enough speed to get stuck in this location by D.A.D. I couldn't get back out because there wasn't enough room to pick up speed.
I hope this helps!
omg that helps a ton!! thank you so much!
i like how goofy yet polished feeling this game this. the learning curve of moving around isn't too steep and gets fun (especially w/ shachis level). Although i think that was a wisp instead of- yeah i don't really care still fun and simple!
thank you klope for the kind feedback! i thought it was more fitting to symbolize Mint with a wisp than her human form! a bird Mint was another option we had in mind as well
the Physics aspect of the game is so satisfying, laggy; but satisfying
Also, are the high-scores actually real?
Thanks! Yes the leaderboards are real! I implemented them using Unity DevOps
Love the art and the goofy vibes!!! super cute game <3
thank you StarMalia! i'm glad to hear that was conveyed in our game! 😊
Really cool game!
thank you so much for checking it out!