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A jam submission

HeadroomView game page

If Only Remembering Songs Was Like Putting Together A Puzzle
Submitted by Tetrad Games, Sorrento110, vitopigno — 1 hour, 17 minutes before the deadline
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Headroom's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#64.6794.679
Creativity#264.5714.571
Artwork#1494.5004.500
Enjoyment#11533.6433.643
Narrative#17772.8932.893

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You Listen to Looping Audio Tracks To Deteremine a Sound Puzzle

(Optional) Please credit all assets you've used
Original

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted(+1)

Your Average rank is #125 in GMTK 2025! Congrats!

Here is the link with all the rankings: 

https://docs.google.com/spreadsheets/d/1pcYEGvaHF3y30mMEWwywmkRd2FCpo-u3_ZFpPFSo...

I felt bad that there is no average score, because some teams aimed for all categories, not just one. So I just scrapped the results page and made a table. I agree with Mark that "Overall" is questionable, but I still think "Average" is a valuable score, so I decided to share it.

Developer(+1)

Thank you. I think the feedback mechanism tanked the enjoyment metric for our game, but we learned a lot. We never competed on story at all.

(2 edits) (+1)

Fun game and very creative concept! The artwork and UI style is engaging and I appreciate how the game jumps you right into on-boarding by playing the game and then slowly reveals the game to the user as difficulty ramps up. It took me a minute to figure out where I could drop the pieces (maybe the hit zones could be a little more forgiving to sort of pull a dropped piece into a valid place), and with the rotation mechanic, I needed to test a bit to realize that the rotation changed the sounds the block produced, and then I was sailing. In summary, the music mixed with the well-designed puzzles makes it a rewarding and intriguing game, and I've enjoyed the music & sound effects too :) Excellent work y'all!

Developer(+1)

Thanks! There is a bug with the drop boxes, we intend to fix on the next release. The rotated blocks do change the sound. We considered displaying the actual waveform to make this obvious but ran into time limitations.

Submitted(+1)

WHOAAAA so polished so clean. i love the idea and the puzzles. it's really fun to use the snippet of music to piece together what the rest of the music is and using the geometry of the level to fit everything together. i love those geometric puzzles on their own so adding another bit of information in order to figure out how the shapes fit together with music is super smart! there were some puzzles that i got wrong even though the piece in the actual remembered bit was correct and i felt like there wasn't really a way for me to have known where to put the rest of the blocks. ALSO the music doesn't play past the start screen on web so i played in on the windows build! but overall this game was super cool! very unique in concept and in style!

Developer(+1)

Thank you and thanks for the heads up.  We got lots of great feedback and plan on releasing an update to address the main issues.

Submitted (1 edit) (+2)

I absolutely love the concept of this game - I’ve played several music-based block puzzles this jam, but yours is the first one that makes the player actually engage with the music itself. As a musician myself, it’s really to have actual musical gameplay in a jam game.

I had a lot of trouble with the gameplay itself, though. I often felt like I was guessing at the parts of the song I couldn’t hear - since all the songs changed drastically from measure to measure, I had no pattern to go off of, and no reason to expect a big drop on measure 2 when I only heard #4, for example. I’m sure the idea is that you’re able to piece that together with a combination of knowing what sections go in the given measure + block puzzling, but I’m not great at puzzles like this in general, and it felt like despite enjoying the music part of it, the blocks part was getting in the way. I kept thinking, I’ve solved the music already… but the game won’t let me move on because I’m rotating the blocks wrong or something. It doesn’t help that when you get something wrong on a measure you’ve never heard, the game just throws up a red X with no further info.

(Side note - I still don’t really know how the rotating blocks work. I thought maybe each quadrant stayed the same, and they would play along with whichever ones they were stacked atop, but at least one seemed to change beat completely on rotation. That didn’t help with the guesswork thing. I also did find it a bit tedious having to listen through the 10-second loops over and over to hear the part at the end I wanted - a scrub feature of some kind might be nice.)

In general, I adore the idea of a music-based puzzler like this. I think it could just be a little more player-friendly - although I’m sure some of my difficulties were just due to me being solid at music but terrible at block puzzles :D

Developer

Thank you. I was hoping people would actually be able to listen in to the music and deduce the outcome, but many of the design and mechanic decisions got in the way. I got a ton of great feedback (including this). Let me know if you would be interested in a future version after we've addressed some of the main frustration points. We would also include some new tracks.

Submitted(+3)

Really polished and interesting! 

Developer(+1)

Thanks!

Submitted(+3)

This is really cool, and very polished! The art, UI, and audio especially are really nice! It wasn’t super clear how I was meant to interact with the puzzles, so I often had to just trial-and-error my way through, but it was satisfying getting to hear the complete song after each level! Nice work!

Developer(+1)

Thank you. I really want people to really listen in to the tracks and use deduction, but I don't spell this out super clearly

Submitted(+2)

pretty good one

Developer(+1)

Thanks

Submitted(+2)

I think this was a really clever idea with a solid core mechanic and amazing audio and visual designs, but I just couldn't wrap my head around the controls, especially with regards to how the X's work. Sometimes the red blocks stopped me from putting a block down, sometimes it got placed no problem. Sometimes the green X's stopped a loop from playing; other times I couldn't even place a block there. Is it based on the individual block's size? Shape? Colour? Glitchiness? I honestly could not find a rhyme or reason for it, which made it super frustrating when I want to test out a potential solution only for the game to respond "nuh uh."

Developer(+1)

Agreed. Thank you for the feedback. Xs exclude the matching color. Any other issues with placement are due to a known bug in our piece placement.

Submitted(+3)

The game is practically perfect! Sound, art, level design - everything's spot on. Wasn't expecting this level of quality. Truly excellent work!

Developer(+1)

Aww thanks! That means a lot. We worked hard on it.

Submitted(+3)

So innovative! Both the auditory and visual effects are well done! Although I have used music arrangement software but really don't understand music theory, I can still try a few more times and get the correct result. A small tip: The current trial-and-error feedback is still a bit difficult. For instance, if I put some squares correctly in a column, but the red grid stroke feedback makes me think I put them all wrong or that I don't know which part is correct. This made it extremely difficult for me, who doesn't have much of a listening sense, to move forward (but I'm glad you put the answer to that level in the game screenshots!)" All in all, it's a very good job!

Developer(+3)

Sorry the error feedback wasn't super clear! That is definitely something we are looking to improve on in the future! Thanks for your feedback and thank you for playing our game!

Developer(+2)

The less musically inclined people I run it by have had a particularly difficult time with this game, but even still, the hinting and methods of feedback can be improved.

Submitted(+3)

Super super fun. Really neat use of the theme and the music was lovely. I love the art style and UI as well. I will say some art elements appeared blurry, but maybe thats just an issue on my end. Overall, great game and loads of content for such a short jam. Great work!!

Submitted(+2)

really cool game! but I got stuck on zero g :(

Developer (1 edit) (+2)

Thank you! My favorite songs are the last two, but perhaps I made the game too hard for people to enjoy. Zer0 G is definitely the toughest track. I might add more Xs in a future pass to make the puzzle a little easier. Hint: I would listen to the whole magenta piece and the tall green piece has two parts in it.

Submitted(+2)

Love it! the art and music is excellent, and the puzzles were pretty well designed :) unfortunately i seem to have encountered a  bug that meant I couldn't really finish the game - from feelin beachy onwards (i think? whichever one was before all mine) the bar that I was played was different to the bar displayed as playing. In that first level I mentioned, the music preview button showed that it was playing bar 3, and i spent ages trying different things and it became clear it was impossible - the bar being shown to me was actually bar 4. I would have loved to play more, ill have to keep an eye on the project <3 apart from that it was excellent!

Developer(+3)

I'm sorry. The puzzle is bugged and will need to be fixed. Try flipping the purple piece around if it doesn't work on row 3. I promise the songs only get better after.

Submitted(+1)

thank you for the response, and no need to apologise haha. its a game jam, all our games have bugs :). yeah i ended up figuring out what was wrong, but the puzzle after also seemed to have a similar issue, the wrong bar was being shown to me. might be a bug that only affects some users though. id love to finish the game after the jam if you could push out a patch :)

Submitted

oh huh, i just looked closer at your screenshot, you arent even talking about the same bug i had :P. on my computer, while the game said it was playing me bar 3 in the preview, the bar 4 audio was actually being played. this is the bug that is also in future levels for me, the early bars of the level after are also affected im pretty sure, im not sure what else. I assume this is a niche bug that only affects certain users

Submitted(+2)

I love the idea, and the artwork is perfect, can't believe it's finished in such a short time! But what confuses me is that why some pieces cannot be placed in certain ways, I just feel like having random try rather than really solving the puzzles. Still the idea is great, I will certainly finish all the levels after you make the rules clear!

Developer(+1)

I will work on refining the rules and messaging on them. Right now, the feedback is limited on failure, so I wish I could show more useful feedback than this column is wrong. The Xs block of certain grid spaces for pieces, but each rotated position of a piece is actually unique so you have to listen to correctly deduce the proper placement. That said, I'll do another pass for balance and to avoid common errors. One tutorial step I might add is how to determine if two parts of a song go together. Ex. two conflicting vocal tracks can't stack.

Submitted(+2)

So many amazing things going on here. Polished visuals, clever interpretation of the theme, and a really cool puzzle game concept!

Developer(+1)

Thank you. Let me know if you think should make more puzzles for it.

(+2)

Haven’t played a game that’s kept my attention quite like this one in some time. Great concept and gets you warmed up before getting too difficult.

Developer(+2)

I hoped so. All solutions can be deduced if you listen, but puzzle 8 is particularly difficult.

(+2)

I am having the best time playing! I love the artwork and it's definitely challenging. Perfect for someone like me who loves both music and puzzle games. I was jamming even when I guessed something wrong- so that made the blow to my ego a little softer lol. 

Developer(+1)

Thanks! I'm glad you liked it

Submitted(+2)

I like the concept! Combining music and puzzles. The graphics are also very nice and clean. The little track helps but doesn't always help with placing all puzzle pieces, so sometimes it feels like I'm just guessing something but maybe I'm doing it incorrectly.

Developer(+1)

Thank you. I appreciate the feedback. I have ideas for how to focus it more on the listening and deduction rather than trial and error.

Submitted(+2)

I’m amazed at how professional and polished the game looks and feels for the timeframe. Well done!

Developer(+1)

Thank you. The answer is lots of late nights.

Submitted(+2)

This is a really nice idea and as someone who has always music stuck in his head I can highly relate. Gameplay-wise it took me a long time to figure this out: DO NOT MOVE THE MOUSE DURING PREVIEW. If you move the mouse by just a pixel, you'll loose the preview and this moves from a music guessing game to a "put pieces into a puzzlegame". I'd also prefer a less flashy in-your-face NOPE screen when I got something wrong.

That being said: I very much enjoyed the game, music, artstyle and idea.

Developer

Great feedback. I'm glad you enjoyed it. I certainly want to make some interaction changes post-jam. Also, the Nope is pretty aggressive, huh?

Submitted

i believe you can press the music note button in the bottom right to hear the preview again. it doesnt end it for me when i move the mouse though so idk

Viewing comments 22 to 3 of 22 · Next page · Last page