Thanks for the feedback. Working on a full release with 50+ tracks, more mechanics, and improved UI. This is one of the things we’re including.
Tetrad Games
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Thank you. I was hoping people would actually be able to listen in to the music and deduce the outcome, but many of the design and mechanic decisions got in the way. I got a ton of great feedback (including this). Let me know if you would be interested in a future version after we've addressed some of the main frustration points. We would also include some new tracks.
Thank you! My favorite songs are the last two, but perhaps I made the game too hard for people to enjoy. Zer0 G is definitely the toughest track. I might add more Xs in a future pass to make the puzzle a little easier. Hint: I would listen to the whole magenta piece and the tall green piece has two parts in it.
I will work on refining the rules and messaging on them. Right now, the feedback is limited on failure, so I wish I could show more useful feedback than this column is wrong. The Xs block of certain grid spaces for pieces, but each rotated position of a piece is actually unique so you have to listen to correctly deduce the proper placement. That said, I'll do another pass for balance and to avoid common errors. One tutorial step I might add is how to determine if two parts of a song go together. Ex. two conflicting vocal tracks can't stack.

