Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

FloraView game page

A strategy puzzle game about flowers and their life cycle.
Submitted by Slime (@SSlime7), the_great_cheeser, FITZER1, Tr1nket (@RotemFeldman), ZzzoR, Glass — 1 hour, 29 minutes before the deadline
Add to collection

Play game

Flora's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#144.8004.800
Audio#754.2554.255
Enjoyment#5153.9273.927
Creativity#7294.0914.091
Narrative#13883.0733.073

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Flowers loop through stages of their life cycle.

(Optional) Please credit all assets you've used
All assets and code were created during the jam by us. See full credits in the description.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 35 to 16 of 35 · Next page · Last page
Submitted(+2)

Your Average rank is #145 in GMTK 2025! Congrats!

Here is the link with all the rankings: 

https://docs.google.com/spreadsheets/d/1pcYEGvaHF3y30mMEWwywmkRd2FCpo-u3_ZFpPFSo...

I felt bad that there is no average score, because some teams aimed for all categories, not just one. So I just scrapped the results page and made a table. I agree with Mark that "Overall" is questionable, but I still think "Average" is a valuable score, so I decided to share it.

Developer(+1)

Thanks!
I saw someone else's spreadsheet so I'm already aware, but cool stuff either way. 
Congrats on your game's impressive results in all categories!

Submitted

Thank you! :) 

Submitted(+1)

Such a nice loop! Loved the different phases. Music gave a really chill, laid back atmosphere. Easy to understand. Awesome!

Developer(+1)

Thank you for the feedback!!
Trying to reply before Slime here to have one time I reply first :)
Happy to hear it was easy enough to understand our core loop, we were concerned at some points that even with a tutorial our game is a little complex for a game jam, and I'm sure our musician will also be happy to hear he nailed the atmosphere there!

Submitted(+2)

This game has a great amount of polish! I loved the music and the cute artwork! If I'm being honest though, I feel like the game was lacking on the puzzle/strategy side of the game. The concept is really cool and I like the main mechanic of the plants having life cycles, but I feel like each level was too easy and they all felt the same. Overall though, I see a lot of potential for this game, and I really love the aesthetic that it brings!

Developer

Thank you for the praise and for the feedback! Solid points that we agree with and will hopefully reiterate on after the jam. :)

Submitted(+2)

Stunning artwork, groovin music, and a super fun gameplay loop! This is a highly polished piece of work and I'm super impressed with what you all could accomplish! I can't believe how many frames of animation went into the mole haha. Great work on the entry!

Developer

Yooo thank you for the kind words!!! Very happy that you noticed because I worked super hard on those mole and flower animations haha.

Submitted(+2)

Easily for me the best game I've played so far in this game. The design loop is very good, short and sweet! And the pixel is awesome. Would love to see even more in the future! What a great idea :)

Developer

Woah, thank you so much! Really happy you liked it to that extent! No promises but hopefully more in the future! :D

Submitted(+2)

Super charming art and animation.

Really just repeating what others have said, but the level of polish is here is impressive.

Developer(+1)

Thank you very much!!! :D

Submitted(+2)

A very polished game! The art style and sound design are stellar, and the puzzles are also fun and challenging. I loved every detail in the animations, from the mole coming out of the dirt to the blooming of each flower. Looking forward to playing more of this game, I have yet to beat all the levels.

Developer(+1)

Thank you for the very kind words!! I'm glad you enjoyed it! :D

Submitted(+2)

A really cute polished game. Great art, animations and music. I really enjoyed it, great job!

Developer

Thank you very much!! Happy you enjoyed it :D

Submitted(+3)

Absolutely wonderful little jam game! I love the simple and strategic mechanics, and the art and music are awesome!

Developer

Thank you!!! The praise means a lot to us when coming from you guys!

Submitted(+1)

The graphics captured me! I like the colour palette used here, and the charming art. I also can't believe it has an opening animation, colour me impressed! :O

This is more of a technical feedback - I think the UI has some anchoring issues - while playing on web, the tutorial points to empty spaces on the screen instead of to the positions of the actual UI elements - just thought you should know!

Developer

Hey!! Thank you for the praise and the feedback, we're aware haha, sadly we couldn't get UI to scale properly on web in time :')

Submitted(+2)

The puzzles are all incredibly well designed, but my god the art, animation, sound effects, and music in this game are all off the chart! Just insane levels of detail and polish all around. I want to inject this game's art into my EYES.

Developer(+1)

Omg those are the kindest words!!! Thank you so much for making my day with this comment!!!

Submitted(+2)

Very cool! I loved the life cycle mechanics, the art, and the music. The pixel art animations were super crisp. My only complaint is that the animations were too slow. It was annoying having to wait for the moles to slowly dive every time.

Great game overall!

Developer(+1)

Thank you for the kind words and the feedback!!

Submitted(+2)

Great game! This is an awesome implementation of nature and life cycles. I really enjoyed playing. Good job. It would also mean a lot if you could review my game. This is my first game jam.

Developer

Thank you! I'll check it out!

Submitted

Thanks! I hope you enjoy it!

Submitted(+2)

Amazing entry all around, definitely stands out in a great way. The art is gorgeous, with the mole animation being especially great to me. I love all of the little polish and details such as the opening cutscene, and the mouse turning into snippers for harvest. The live recorded music is so great, and the sounds back it up for such great audio as well. This game is so so polished, and is super great.

Gameplay wise, I found the majority of levels pretty easy, but level 8 had me thinking, and gave me a good aha moment when I figured out how to solve it. As a fellow designer of a puzzle game, I understand how hard it is to tow the line between too easy and too hard, especially when everyone who plays is so different. For me, Flora is a bit slow paced at the start, but overall did well at keeping me engaged throughout. Not that you should listen to me necessarily, but an idea that I have if you were to do any post jam updates would be to maybe create some different shaped levels to create more variety in the early parts. This could change things up a bit, and also would potentially reduce player choice to create more teaching puzzle opportunity.

That being said, I have pretty much nothing but praise for this game, and it'd be super cool to see how it could be expanded upon. Great work team!!

Developer(+1)

Hey! Thank you for the high praise, and for taking the time to play the game through and write out your thoughts in detail. :)
We really appreciate all the kind words and I personally fully agree with your feedback. Hopefully after the jam we can find the time to reiterate on the difficulty curve and come up with more restrictive levels that teach the player more. 
Thank you!!

Developer(+1)

Thanks for the thoughtful comment!
As the designer of the puzzles I 100% understand and agree with the sentiment about the difficulty curve, and still believe I could've and should've dedicated more time for them. The biggest recurring problem was the levels went from too difficult to pretty easy on a change of 1 additional or fewer flower, and becoming a difference of either forcing grindy play or simple planning at the start. Due to understanding our scope creep a little late we settled on aiming for the easy side. Level 8 did turn out as a bit of an outlier.
Thank you for the feedback again, much appreciated!!!

Submitted

Oh definitely, going for easy is 100% better in the case of a jam, so that was probably a good decision if you were running out of time. Well done anyhow, I had a lot of fun, and I think level 8 stood out to me in a good way :)

Submitted(+2)

Great idea, great execution, and with live music to boot. I think this one's going to go pretty far, great job guys!

Developer

Thank you! Appreciate the kind words :D

Submitted(+2)

What a fun puzzler! Had a blast with this one. Fantastic work :)

Developer

Thank you!! Glad you enjoyed it :D

(+2)

I had a blast with this! It felt like a puzzle game I would have LOVED growing up, and I still really liked it now. I was frustrated at first, but once I realized what I was doing wrong the game became so much more fun, which I think is a sign of a good game. 

Developer

Thank you!! Happy to hear you liked it, I appreciate the kind words! :D

Submitted(+2)

Everything in this game is absolutely banger! Great job!

Developer

Tysm!! I loved Maby!!

Submitted(+3)

Animation and art are just insanely good!

Developer(+1)

Thank you very much!!

Submitted(+3)

Wow that a really great game you have made, The UI, artstyle, animations all fit the games idea and the sounds were great as well. It is commendable that you managed to make this in 4 days. Great job!!

Developer(+1)

Thank you so much for playing and for the kind words!!! <3

Submitted

I'd love your thoughts on mine too if you have a minute!! thanks :)

Viewing comments 35 to 16 of 35 · Next page · Last page