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Armshift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #51 | 4.050 | 4.050 |
| Overall | #202 | 3.700 | 3.700 |
| Presentation | #310 | 3.650 | 3.650 |
| Creativity | #405 | 3.400 | 3.400 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
Blue Banner Games
Newbie?
Newbie
Yes - I'm new to game jams!
How does your game fit the theme?
The theme is that you are a sentient ai gun program who is just starting to learn. Each level, you start new as the enemy gun you previously defeated.
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Comments
Pretty fun idea. Top down shooter with some elements of "Gun Game" and Superhot if that comparison makes sense. Good SFX, music is a little whatever, but I'm not entirely sure what you do for music without significantly longer to cook.
Thank for playing. Yeah, a little twist on Gun Game was exactly the idea behind it. The music was just an asset I had for a long time and threw it in there.
Would love it if i knew how the ricochet worked it seems every other bullet would ricochet? but concept is there i'd say keep committing time to this, also check out my game it has a leaderboard like yours! love that concept - does it also have the ability to stack against other players? If you can do that i'd say you got an addicting game !
Thanks for playing! The ricochet could be pretty glitchy sometimes. I think it has a lot to do with the speed and the angle. For now, the leaderboard is more just to view your personal best records so you can compare each run.
Neat game! Love the detail of having the cartridge match with the gun type. Shooting feels satisfying, recoil made me feel like my attacks hit hard and the sound effects were immaculate. Got into sum bugged enemies tho where they wouldnt attack me or even move. Other than that, great job!
Thank you for playing and for the feedback!
This game is awesome
Thank you!
fun game
Thanks!
Really loved the muzzle flash and particle effects of shooting it adds so much polish to the game also loved how the enemy ai gets harder every level and the bullet wall bounce was on point for some additional tricks really well done game, would appreciate if you tried mine.
Thank you so much! I'll check yours out tomorrow morning!
This has so much potential! Already a lot of fun and quite polished for a game jam game, well done!
Thank you!
This has so much potential! Already a lot of fun and quite polished for a game jam game, well done!
Great little game
seemed to crash after level 4, but otherwise an amazing game.
Thank you!
Game is pretty fun! The shooting is extremely satisfying, which is good since you literally play as a gun.
If you decide to build on this, I'd recommend making the portal spawn where the last enemy dies. It's not a big deal as it is now, but it's an easy to add QOL change.
Thank you! That's a good recommendation and will be super easy to implement.
Game is super fun and snappy. Good graphics and presentation!
Thank you!
I really like some of the small touches here like the kickback from shooting the weapons or the bullet ricochet off walls. Great job here!
Thank you!
I really enjoyed bouncing bullets off of the walls as the rifle, and the recoil physically pushing the player back was a nice touch. The gun models look good and I liked the particle effects you gave them. Wish I was the shot gun for floor 12.
Thank you for playing! Shotgun would definitely come in handy at floor 12, that's crazy high!
BE THE GUN
Changing gun types between levels really keeps it fresh
If this turned into a full game, would love to see an upgrade shop between levels where you could customize your build
Thanks for playing! I was thinking of doing something like that. Or maybe you could select different parts from the weapons you've defeated and kind of build your own gun? I do plan on releasing it as a full game within a few months so we'll see.
Yeah, that could be really cool!
The game basically becomes its own tutorial that way, since you learn how your new abilities work after interacting with your enemies using them
Exactly!
I really like this game. It really gives a good top down visual lesson in slicing the pie.
Thank you! What exactly do you mean by "slicing the pie"?
I'm not an expert by any means, but I think if you stand back from the door way, you get better angles for shots than if you get up and close to the door. It's a CQB tactic I think?
Ah yeah, I see what you mean. Thank you for trying it out and for the feedback!
the idea is super creative and cool!, I also liked the way u level up each level
Thank you!