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Godfrey2102

53
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A member registered Jun 17, 2020 · View creator page →

Creator of

Recent community posts

Thanks a lot! I'm so happy you had fun with the difficulty. I thought was fair, but more playtesting would have probably refined it. Squash and stretch is so easy and effective in pixel art it's almost like free quality work, happy you noticed that too. Have a great day! 

This is out of this world! Really nailed the theme 1000%! Extremely creative, congratulations on your first jam, dude!

Dude this means a lot, really! Thank you so much!

Thanks a lot! The factors that impede visual clarity are many and although I'm satisfied(ish) with how the first level turned out, I agree that major improvements could have been made. 

Thank you so much, I'm still a noob with pixel art but I'm very satisfied how it turned out! Thank you and have a nice day

Thank you so much for giving it a fair chance, I agree that the difficulty might be a little too much for a short jam game.

Thank you, i super agree with your suggestion. Visual feedback is crucial for this kind of game, sadly we couldn't fit that feature in time for the submission.

Word, maybe for a jam game I should have turned the difficulty down a tad.

Thank you so much for playing. Scrolling on social media is my reason why I never just get stuff started :/

Thank you so much!

Thank you!
Unti hub BS  is so real xD.

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Nice Art and music. I held the keyboard like a guitar and thought it was an incredibly creative idea. Congrats!

It would have been nice to illustrate the guitarist holding the keyboard like a guitar for reference and tutorial.

Game is super fun and snappy. Good graphics and presentation!

Fun little game! Minigames always work for short solid fun. 

Super fun short and creative game

Really great game that fits the theme perfectly. Presentation is top notch, congrats! 

Nice cozy game.  It fits the theme perfectly! Sadly, for some reason, after getting the screwdriver i wasn't able to interact with the fuze box (might be the browser or i might have been missing something) but still, nice work!

Super cute game! I enjoyed it till the end. Art is great, gameplay is solid and fitting for the theme and it doesn't last longer than it needs to. Nice!

Beautiful art and cozy atmosphere! Enjoyed it a lot :)

Thank you! I was in charge of making the art and I must say, it really was a challenge to draw stuff for 10 days straight since I'm a noob at it. I could have chosen a more consistent palette for more visual clarity, but whatever, we are all learning. Have a good  day!

Tysm! This theme was really open for interpretation and I was scared we chose the laziest meaning of it, but in the end I'm just glad it fits xD

Thanks!

Thank you for playing! I'm the guy to blame for the difficulty, team asked me to lower it but I was stubborn. :^)

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I see, we wanted to make the cursor a bit delayed to make every movement calculated and deliberate. However, team agrees that maybe the difficulty might be too much for a short jam game and I am to blame for it since I chose it to be that way. Sorry and thanks for trying it out!

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Sure! It was completely my fault. I thought that after getting the jump upgrade i should have gone back to the first set of platforms, get on top of those and then right, get over the ones that shoot fire below them and keep going right. I was met with a dead end and wrongly assumed that was it. Now i've understood what i needed to do to progress so nothing prevented me from continuing. I've fixed my rating right away. Sorry, my bad.

Really like the graphics and animation. Sadly I wasn't able to continue after the first platforming section but still very nice, I'm sure that with more time it could have been polished more :)

Beautiful art and very nice take on the theme!

Amazing art and gameplay loop. Addicting and fun! All the ghosts are coordinated very well and it never feels too overwhelming. I would have kept the last night out maybe for a perfect duration.

This game is massive! The combat gameplay feel and feedback is solid, enemy pushback, particles and damage animation are nice and the enemy pathfinding is on point. I felt like I was starving for health many times since the levels are so big and it's easy to get greedy for xp, but still really cool.

This game is massive! The combat gameplay feel and feedback is solid, enemy pushback, particles and damage animation are nice and the enemy pathfinding is on point. I felt like I was starving for health many times since the levels are so big and it's easy to get greedy for xp, but still really cool.

Dude, Thank you so much for the kind words, this is not the first jam I submitted but it's the first time I've worked on a project as a team and we are delighted to hear that someone liked it as much as we did! Much appreciated.

Presentation, art, music and mood are perfect! good job!

Thank you so much for playing and enjoying the game! It really means a lot :) Have a good one!

I cant overstate how much this means to me! Thanks a lot! Feedback like this makes the full time invested in jams really worth it! 

Thanks a lot for playing the game! Really appreciate the feedback. 


Merry christmas to you too! :)

Thank you so so much for playing the game. If you're interested in trying again I've added difficulty selection!

Red Kids are the first ones I've created and i knew they would be a problem right from the start xD. 

Thank you so much for playing! The red ones are some evil cheeky mfs xD

Extreme quality over here. Graphics and music are really working in tandem to give the cozy mood. Good job! 

Love the portal system and the intricate puzzle design from 7 onwards. Sadly, the fact that the presents' release physics is inconsistent messes up most of my tries and it's a bit frustrating :(