Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Khaled

305
Posts
3
Topics
72
Followers
9
Following
A member registered Jul 16, 2024 · View creator page →

Creator of

Recent community posts

glad you enjoyed it! yeah the hitboxes can be a bit unforgiving at times thx for playing!

Glad u liked it, i wanted to add more levels but there were other important things i had to implement.

thx, glad you liked it! there is music actually, but yeah its pretty low so it might have been hard to notice

cool game, the fact that u drawn all the art of the game by hand is amazing for such short amount of time although i game would have been better with more effects like rocket explosion when they collide or explode another thing that would have been nice is def screen shake, but overall great game dude.

thx

(3 edits)

Pretty cool game tho i bit frustrating i must say lol, the bg music gets a bit annoying tbh  but i loved the world design and different mechanics u have in the game i would suggest the double jump combo (W + space bar) to be double space bar cause pressing W and then shift to fly and then space to get more air its super hard and tricky and another suggestion would be CHECKPOINTS that would be really good, but overall really awesome game.

Interesting game though i must say pretty hard and challenging, its super polished and i liked the mechanic of the "spirit jump" its really cool and well though, my only concern besides the difficulty level being super hard is that the player felt too floaty and barely gravity was pulling him down which makes the gameplay less fast paced and make it way harder to control the player but overall great game.

It was the room on the left the way it happened was that when i was about to die i pressed e to go to the other room and it happened at the same time so the game entered in a bug state where the game restarted but the room where i died kept on displaying so i think its a simple fix just deactivate the interact input 10 frames before the player actually dies to avoid this bug, good luck!

Such a creative and really well done game im impressed i really liked the mechanic of teleporting and how well made where the levels in terms of design i also loved how u added the optional collectable (the star) it game more of a challenge to the player my only concern about this game is the sprite used for beating the level i felt like having a portal or a door or some of that kind would have been better but either way amazing game dude.

Really cool game loved the artwork and the sfx and the idea itself although it was a bit confusing at first and what to do, my only critique is that the player somehow disappeared and  the game was displaying the other room but other than that great game.

Really fun game overall, i really liked the fast paced gameplay there loved the store and the powerups and the difficulty level was really balanced i also loved the death zoom animation u did it was really creative, Great job dude!

thx! glad you made it out and liked the explosion

the urgency was one of the goals as well as a fast pacing gameplay glad it came through. thx for playing.

(1 edit)

Glad u liked it, and yeah, volume control would’ve been nice lol but felt like a waste of time for this jam, thx for playing.

Thx appreciate it, glad to hear that the game felt polished.

cool game with a unique mechanic i must say, loved the simple artwork and the 8 bit sfx great job dude.

thx for playing.

Pretty interesting mechanic i loved it. I really liked how every level offers new challenges so it doesnt feel repetitive and the level design is super balanced and polished, WELL DONE.

Thx for playing glad you liked the game, i understand ur concern and critique about the coins and i actually intended to do something about them to give them some purpose not just a collectable but i didnt cause im lazy  lol, anyways thanks for playing.

Cool and simple game, although i think it lacked some instructions on whats the goal of killing the slimes and surviving different waves of them but i loved how i can use the coins to powerup my sword that is pretty neat well done.

Nice and short game, i think u could have done better by adding more powerups like more speed or the ability to jump on top of the tiles etc, the bg music fits well with the game and the artwork looks great, overall nice entry 

(1 edit)

Pretty impressive game dude! i loved how u connected the theme with this game. Probably the best i had seen so far in this jam i loved the art too it looks super nice and crisp, great job!

pretty good game i liked how u interpreted the theme in the game the sfx were on point too, however the artwork could be improved more especially on the menu design but overall great game dude.

Thank you! Honestly, “i wanted the game to be longer” is the best complaint I could get lol, thx for playing!

Glad it felt fair, that was one of my main goals (balancing the difficulty of the game), thx for playing.

Thanks!

Awesome game, loved the 3d models and has crazy polish to it although i think it lacked a bit in terms of gameplay like u could have added other mechanics like enemies flying on top of the screen preventing the player to select the veggies, but overall great game.

thank you, glad to hear u loved the concept of the game, and sure I'll look into ur game right away. 

pretty cool game with amazing artwork its super polished, i liked the way u interpreted the theme there, although the game felt a bit slow like it should be more like a fast paced game but overall cool game.

Pretty cool game loved the artwork although i think u could have added effects like blood splash when u shoot the enemies that would have made it even cooler (not to mention its a great way for visual feedback for the player) i loved how there are different guns too and the animations are great, good job!

overall i liked the game the level design is great and i loved the artwork although i think the game lacked some instructions on what to do and whats the purpose of chasing the slime but overall great game.

thx, glad you like the way i interpreted the theme.

ty, glad you liked the mechanics and the way i interpreted the theme, thx for playing.

interesting idea and pretty addictive game hahah, really loved the ui its super clean.

tysm, I really appreciate that! I put a lot of effort into making each level feel different and building up the countdown tension, so I’m glad it stood out, thx for playing

Really cool visual you did great with the artwork ngl specially the menu it looks fantastic although it was a bit confusing in terms on what to do at first in terms of gameplay, i also liked how u managed to balance the difficulty of the game, good job.

Pretty cool game with an interesting concept that interprets the theme good in my opinion although i it needs more depth  in terms of gameplay like new stuff not just going around the street delivering pizzas and another suggestion if u plan on continue developing this game is that the motorcycle sprite could have been better with an 8 direction although thats a simple addition, overall great job.

Really loved the game it seems familiar to silksong  i loved the art and the sfx used here it fits pretty well with the atmosphere great job.

appreciate it! I spent a lot of time trying to make it feel polished, glad it shows

Cool game, i loved the animation of loading the gun at the beginning of the round it looks super crisp and good however i think the camera's dimensions is really small like i barely can see whats around me i think the game lacks a bit of more sfx and effects like for example u could have added blood splash when shooting some bandits, but overall really cool game.