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A jam submission

Slime risesView game page

Kindred-game-jam
Submitted by Ibn, TalenMud, HIS (@TinyBox11) — 9 hours, 32 minutes before the deadline
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Slime rises's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#163.2893.289
Matched the theme#163.7113.711
Art style#183.7633.763
Overall#183.4163.416
Gameplay#293.1843.184
Creativity#353.1323.132

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

That was a lot of fun! I loved playing each of the characters and having to discover their varying play styles for the first time! A lot of them feel very distinct from each other both in game and visual design, so great job! The characters feel very great to control! The few bugs here and there do very little in how great it is to just move around and kill the enemies! With the two available levels in this game, they are filled with a lot of action and engagement with the player, leaving me wanting more in the end! I appreciate the settings available in the main menu too, but I kind of felt that it was hard to navigate / press the buttons I wanted to in the menu (it took me two tries to try and play the game). The art is also really nice and charming! Its full, detailed and filled with personality! The animations especially are really well done! The music fits well as a level backdrop and the sound effects serve well to relay the impact of each hit!

Overall, this was a really fun game that is filled with personality and matches the theme really well! Everything was done super well, and I can tell your team worked very hard and had a lot of fun making this! I enjoyed this one a lot! Great work!

Submitted

Great game! Really well done!

I love the art style! It's very distinctive and the animations are smooth!

The different player types are all really well done and polished, both in visuals and gameplay! They were all really fun to play and mess around with. 

The music is really great! Fits the theme really well!

There were a few bugs, where i could continue moving after I had died. Those can be easily fixed though. 

The camera moves a lot very fast when i jump. I feel like that could nauseate the player. 

The hazards weren't contrasting the background, and i would often not notice them, so i didn't avoid them. The spikes should have something that makes them stand out.

Overall i really liked this game! Very fun, and it had a very unique take on the theme!

Submitted(+1)

I don't know why but I couldn't die in this game what ever i touched never killed me and I could just run easily to the end

Developer

You found a bug? Or was it to easy? I haven't had or seen/heard of this problem. So could you elebarate? Maybe you don't realise that you are supposed to switch slime when you die?

Submitted

I didnt change slimes I just kept being the same slime for the rest of the game

Developer

strange i'll look into it :)

Developer

Yeah, can you explain?

Submitted(+1)

Really fits the theme well, i like how powerful you can get! The animations were really good too and love the cute cover art!

Developer

Haha, thanks, we tried to connect the game with the theme well;)

Submitted(+1)

alot of different  enemies.. cool art.. cool music.. cool game.. Good game overall, keep it up!

Developer

Nothing to say! Thanks)

(+1)

thats a really neat game there. You could push the concept further and release it. For example make it more like a metroidvania, where you earn new slimes to toggle between during the game. Also nice job on the portal animation

Developer

Thanks for the comment. Cool idea about the metroidvania, but I think it will destroy the concept of deaths and new beginnings. And also I think it’s better to leave this game how it is.

Submitted(+1)

Hi Good game.

The art style is wonderfull and you got a great game. 

I think that if you take a bit of time improoving the feeling of jump and controls (for exemple when we press A and D together) it will be a very good game that could be published.

Developer

Thanks, glad to see good comments about the art style cause I’m the artist. Well, I’m not sure if we will publish this game, cause it’s kinda not so good for publishing, it’s for a jam and there are lots of new games that will be done by us, so maybe we won’t focus on one week games, I think it’s better to go forward.

Submitted(+1)

Love the concept of the game, the controls feel good and responsive.

But moving background sometimes made me sick(

Good game overall, keep it up!

Developer

Thanks!

Deleted 3 years ago
Developer

Thanks, Martin, for clever and detailed feedback everything that you said will be improved by our team!

(+1)

nice game little kids OO

                                                                                                                                                          l              

Submitted(+1)

this was a lot of fun! i found the most effective strat was to just run for it, but i di play around with the differnt characters as well, and specificly enjoyed the red rocket-slime!

good work!

Developer(+1)

Thanks! My favorite character is Ninja tbh, but the rocket guy is cool, we were inspired by the Soldier from TF2 when we created him, I'm glad that you liked our game

(+2)

EPIC!

(+1)

EPIC!

Developer(+1)

Cool!

Host(+2)

I love the thumbnail art for this game! Drew me to it.

Had a few collision errors where me/enemy got stuck, but we were able to get unstuck

I liked testing new characters, but was confused about having a sword and then suddenly getting a gun. The different characters though changed the game play which made it interesting.

Developer(+2)

Thank you, especially for the  art feedback cause I'm the artist xD, agree about changing the weapons, we didn't make a break for when you die and we will fix it