0.8.2b
During the Bad Sun event, about a quarter of the way into the event, the sun stops damaging you.
Gather unknown signals from deep, silent space · By
Killer Wisps still spawn in Infinite mode despite none of the associated story events ever happening, although the manner in which they spawn seems a bit... broken? They only start spawning at 00:00 every night, and they seem to stop spawning early if the game is reloaded at any point after they start spawning.
Recently got the "Object in the woods" "the hole" and "where do you think you're going?" achievements when going to Bravo and Xray respectively (can't remember which dish i went to when i got the object in the woods achievement.) I'm not entirely sure if this is a bug or not, but i got them at seemingly random.
Don't know if it's fixed in the new test build, but at least on 0.8.2b the hiking boots randomly partially stop working. It still lets you climb steep hills and ledges without slipping, but the small increase to the height you can fall from stops working, unless I misremember it doing that. I was unable to reproduce the secondary bug so it either was some sort of freak bug that almost never happens or it was caused by something else that happened between when I last ragdolled from hitting the ground and when I next should have ragdolled from hitting the ground, and I just so happened to get the hiking boots between those two moments. So not sure how to reproduce the bug that causes me to be immune to ragdolling from heights.
Either the climb or the stuck inside wall detection has been updated in 0.8.2 and it is triggering the inside wall detection a lot. Even just climbing out of the dips in the vents triggers it, and it triggers instantaneously. I've had it trigger like 10 times just trying to climb stuff inside the base so far.
I have a problem, whatever i tried, i can't use tv, i uploaded some mp4 in it, nothing. Enabled custom content setting, nothing. Tried online, nothing. Please help me. I tried everything i think. I searched it up but nothing. Even tried some mods and still didn't helped me. Please! Or refund me 150 bucks for that tv.
Abandoned Kerfur fell into the secret texture hole to the left of the door. Had to kill it in there, since it was stuck under the building. and then it dropped a radiating item under the main door. So i was dying from something i didn't know about for a while. Maybe make a collision on the hole for Abandoned Kerfur.
Not sure if this has happened to anyone else yet, but there is a bug I noticed that happened with at least the blue "Plushie":
if you hold it in your hands and use Alt+R to place it in a plastic crate, remove it, and then place it on the floor, it became
'locked' into place. I couldn't collect it, hold it, or even grab it anymore; and now it's just stuck in one spot.
When you put an item in the blue crates they become "glued" to the crates. If something knocks them out quickly or you pick them up out of the crates it can cause glitches like this. The only way i've found to fix it is by using the crate to scoop it up like the other comment said. One way to prevent this in the future is to pour the crates contents out instead of picking things up out of them.
Drive duplication exploit, can endlessly duplicate any drive containing a signal using only a drive box.
Repeating step 6 and 7 will now duplicate the drive every time it is taken out of the box, when under the correct conditions.
0.8.2c, "Align view to the floor" option does not appear to have an effect. I am attempting to turn off the behavior wherein my view shifts when walking on a large prop. If that's not the option to disable it I'd like to know if such a thing will exist, because this new behavior is nauseating.
The door bump setting also appears to not change anything, still bumping with extra noise and clanging when opening and closing.
Not sure if this is a bug so much as an issue I ran into, as well as one that other people have had. I used the hook tool to attach myself to the drone for fun, but the hook got stuck on the barrier wall and I fell, which got the drone stuck at an inaccessible height. This essentially soft-locked my game at day 33, which sucks but also was my fault in the end. I think adding a drone reset debug command could be useful so this doesn't happen, since I've seen people saying it's happened to them when they attached other items to the drone.
I just recently got the game, and when ever I reload one of my saves, TR3 has a chance of immediately dying. Something to note is that I have a previous save where TR3 had gone down right about the time I created this new save. Whenever TR3 dies in this new save, the lights are still on, though nothing else works.
(Google translator)
1. comments
- in quiet mode, the servers do not crash (both at the base and at the radio telescopes) and the calibration of the radio telescopes does not fail;
- wires leading to transformers that oscillate like threads, which is physically impossible (this has probably been known for a long time);
- a saw (for wood) does not cut wooden objects, including pallets;
- recycling cans into scrap metal. As I understand it, there are about 4-5 types of canned goods in the game, and to get a unit of scrap metal, you need to collect cans from a certain type of canned goods. Why is it so difficult, can't you make 1 type of empty can;
- about the crafting book:
1. It is not replenished, although it says that the crafting recipe has been added.
2. Maybe the crafting book should be attached to the wall.
- about the hook and the hatch in the ventilation (this has probably been known for a long time)
It is quite difficult to get into the ventilation in the operator's room, can't the main character immediately pull himself up to the hook, but must swing up to the vertical edge of the ventilation. It seems to write the value 20 and can't calmly pull himself up.
- a bug with garbage (collected into a ball and which is impossible to collect) and garbage on the ceiling (this has probably been known for a long time).
2. Problems with translation into Russian:
1. In training:
- the order of loading disks into the box (You can practice at putting drives …);
- a full description of the working disk for receiving/processing/transmitting signals (step 1 (Coordinate panel), step 2 (Downloading), step 3 (Playback panel), step 4 (Processing panel));
- description of the "Breaker box".
2. System messages that appear when entering a game session:
- Press ESC to pause the game. Go to …;
- Go to “Pause > Save to save …;
- There are additional gameplay options …;
- To enable custom content …;
- If you want to experience some extra fun stuff…
3. Tips in the main menu:
3.1 The title "Hints and tips" itself is not translated
3.2 Out of about 69 tips, about 18 are fully translated into Russian (including the tip title).
4. In the game:
4.1 Main power distribution device based on Alpha (Breaker box): "ObRABOTKKA", "ZAI`RUZKA", "KOORDuNATbl", "VOSPROuZVEDENul", "Utilities", instead of Processing, Loading, Coordinates, Playback, …
4.2 Instruction name: "Kerfur omega documents binder".
4.3 Inscriptions on the screens of all monitors and switches of the workplace:
- toggle polarity;
- +5 polarity;
- +1 frequency;
- save signal;
- use coordinates
and others.
4.4 Omega Kerfus commands are not translated
4.5 Errors in 1 monitor (signal search) are not translated
4.6 The translation of items from the "Food" category is not fully completed, for example: "Rolling pin", "Bread mold", "Mittens" and others.
Оригинал замечаний.
1. Замечания
- в спокойном режиме не ломаются сервера (как на базе, так и на радиотелескопах) и не слетает калибровка радиотелескопов;
- про крюк и люк в вентиляции (это наверное, давно известно)
Довольно сложно попасть в вентиляцию в комнате оператора, неужели главный герой не может сразу подтянуться к крюку, а должен с раскачки подцепляться до вертикального края вентиляции. Вроде пишет значение 20 и не может спокойно подтянуться вверх.
- баг мусора (собранного в шар и который невозможно собрать) и мусор на потолке (это наверное, давно известно);
- провода, ведущие к трансформаторам, которые колеблются как нитки, что физически невозможно (это наверное, давно известно);
- пила (по дереву) не распиливает деревянные предметы, в том числе поддоны;
- переработка банок в металлолом. Я так понимаю, что в игре примерно 4-5 видов консервов, и чтобы получить единицу металлолома, необходимо собрать банки из определенного типа консервов. Зачем так сложно, разве нельзя сделать 1 вид пустой консервной банки;
- про книгу крафта
1. Не пополняется, хотя пишет что рецепт крафта добавлен.
2. Может книгу крафта закрепить на стене.
2. Проблемы с переводом на русский язык:
1. В обучении:
- порядок загрузки дисков в коробку (You can practice at putting drives …);
- полностью описание рабочего диска по приему/обработке/передаче сигналов (step 1 (Coordinate panel), step 2 (Downloading), step 3 (Playback panel), step 4 (Processing panel));
- описание «Breaker box».
2. Системные сообщения, появляющиеся при заходе в игровую сессию:
- Press ESC to pause the game. Go to …;
- Go to “Pause > Save to save …;
- There are additional gameplay options …;
- To enable custom content …;
- If you want to experience some extra fun stuff…
3. Советы в главном меню:
3.1 Не переведен сам заголовок «Hints and tips»
3.2 Из примерно 69 советов, полностью переведено на русский язык (в включая название совета) около 18.
4. В игре:
4.1 Главное электрораспределительное устройство на базе Альфа (Breaker box): «ОбРАбОТКА», «ЗАI`РYЗКА», «КООРDuНАТbl», «ВОСпРОuЗВЕDЕНul», «Utilities», вместо Обработка, Загрузка, Координаты, Воспроизведение, …
4.2 Название инструкции: «Kerfur omega documents binder».
4.3 Надписи на экранах всех мониторов и переключателях рабочего места:
- toggle polarity;
- +5 polarity;
- +1 frequency;
- save signal;
- use coordinates
и другие.
4.4 Не переведены команды Омега Керфуса
4.5 Не переведены ошибки в 1 мониторе (поиска сигналов)
4.6 Не до конца выполнен перевод предметов из категории «Еда», например: «Rolling pin», «Bread mold», «Mittens» и другие.
1a. It is intentional that servers do not fail and satellite calibrations do not decrease in Ambience mode.
1b. Power lines do swing in the wind in real life, although the effect has been increased in-game, presumably to draw more attention to the lines. Not everything has to be entirely physically accurate.
1c. The saw object currently has no actual use. To be able to destroy objects such as pallets, purchase a hacksaw from the store.
1d. The only type of can that doesn’t work to make metal scrap is the can from canned food and canned peaches. It should be easy to tell these cans apart, as inspecting them shows that they can be, or have been, eaten. Otherwise, cans named “empty can” or cans from the vending machine both count toward crafting metal scrap.
1e. The crafting book is not supposed to change as you learn new recipes, your learned recipes are listed in the inventory.
1f. You can easily reach the ceiling vent with the hook by jumping and throwing the end so that it attaches to the ceiling, scrolling the mouse wheel to pull yourself up, and then “grabbing” the vent cover. The speed at which you pull yourself up is the same as the speed you scroll, so scroll slowly to avoid slamming your head into the ceiling.
1g. Garbage that is stuck as a ball can still be moved by pushing it with another object, or by using the broom. If you successfully dislodge it, it should snap back to being a pile again. Garbage cannot get stuck to the ceiling, what you are seeing is just garbage on the floor above that clips through the floor and is visible on the ceiling.
2. If you have specific localization issues, it is recommended you report them on MrDrNose’s Discord.