really simple platformer... controls feel a bit clunky and rough around the edges. pressing jump or attack can feel unresponsive at times, specially when pressing multiple buttons at the same time.
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GiantaFood's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #23 | 3.560 | 3.560 |
| Gameplay | #28 | 3.440 | 3.440 |
| Overall | #46 | 3.160 | 3.160 |
| Art | #47 | 3.400 | 3.400 |
| Theme | #57 | 3.040 | 3.040 |
| Music | #75 | 2.360 | 2.360 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I defeated the big burger XD
I really like the boss battle
simple but quite fun XD
A great platformer! I love that there's built-in help in the game. I really like it overall – I’d just wish for a bit more variety in the level design, and I feel like the movement isn’t quite as smooth as it could be yet. I'm excited to see where you take it next. Great game!
this is a nice, well-functioning game that has no real hitches. the movement was a bit slow for my tastes, and i had a fair amount of trouble with the platforming, though that might just be a lack of skill on my part lol. the goofiness of the character and him eating were great.
Game mechanics work well! However, consider decreasing the map size. Player movement is very slow and walking too long will result in kind of a 'boring' game experience. I like the art style and music and was laughing when eating those little burgers! :D
Overall: Nice game, just needs a bit more polishing :)
This game feels like a throwback to older games, the whacky burger enemies, eating animation and general artstyle.
Would like to see the softlock getting solved in a post-jam fix, maybe a dedicated restart button?
Keybinding is also something that could help this entry.
During the final bossfight I suddenly lost my player sprite during the eating animation, afterwards he was holding his burger for the remainder of the fight, quite a funny sight to see :P
Had a lot of fun. Time it took for me to beat the final burger boss was too long, but it's mostly my fault. Despite it- everything is awesome. Got some vibes of Pizza Tower!
Nice! Quite some GameBoy, Super Mario Bros. and Kirby vibes. The end boss felt very Donkey Kong Country like.
The movement is rather slow and more variety would be nice. Like different kinds of jumps, slide attacks, dashes, special abilities, power ups, ...
I like the vibe, nice punch feedback and very simple to understand :D Nice work!
This is dire, but i actually enjoyed it somehow. The punches feel satisfying and the music is as brown as the artwork





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