A good survivor type game with nice effects and fitting audio.
- The controls were quite confusing because they are rotated by 45° so to say. W goes top right instead of just up and so on. In combat I often accidentally walked in totally unintended directions.
- I would prefer if the 1-3 keys would use skills and not just select them.
- It also took me a while to realize that the portal is indicated by a sound to help you find it. Some indicator for the portal and maybe also the power ups outside the combat phase would be nice.
- The continuous health drain confused me at first and I thought I was getting hit by some projectiles or got poisoned or something until I read the description. Showing all controls at once in the main menu is a bit much and hard to remember. It would be better to have a tutorial section where you learn them step by step. The bleed mechanic should also be explained ingame.
- The game basically switches between fight phased and relatively long phases of searching for upgrade and the portal to the next stage. Maybe another case of the game world being unnecessarily big.
- The enemies weren't that much of a threat since you just had to keep your distance and the difficulty just came from you getting swarmed and having to fight with the controls to not walk into the thorns or enemies. A dodging ability, proper melee fighters that don't just damage you by walking into you and maybe additional ranged units would have made this better.








