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(+1)

Thanks!

Yeah I also thought about making the sun pieces less bright and had already made it a bit darker. Maybe it should have been reduced more. I also improved piece visibility multiple times by adding those outlines, making them more distinct and thicker several times.

What exactly was weird about the physics? Seemed fine in my testing. Some things can be tuned of course. I just activated interpolation and increased linear and angular damping.

(+1)

There were a few too many jitters, I lost once because a planet popped out randomly, and sometimes collisions were a bit less accurate than I expected - two things that were clearly touching didn't merge

I didn't notice any jitters or popping in my testing, maybe there would be settings to fix that.

Did only the outlines touch? Those are actually outside the collider, only the actual planet accurately represents the collider. I should have changed that. I added the outlines later and didn't even think about the colliders not being accurate anymore.