Play game
OPLERO's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| BOSS DESIGN | #7 | 4.040 | 4.040 |
| Overall | #12 | 3.849 | 3.849 |
| SOUNDS / MUSIC | #12 | 4.013 | 4.013 |
| FUN | #15 | 3.947 | 3.947 |
| CONTROLS | #16 | 3.840 | 3.840 |
| ART / VISUALS | #16 | 4.373 | 4.373 |
| USE OF THEME | #266 | 2.880 | 2.880 |
Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
You charge your meter to enter 'spin' mode. When in spin mode, you collect bullets in a cyclone and fire them all out in 1 big blast once spin mode is over.
Did your team make the majority of the art and music during the jam?
Yes
Leave a comment
Log in with itch.io to leave a comment.






Comments
My favorite game of the jam. Great job. The slowdown mechanic is a bit useless however.
predicting that this is going to get first place
my guy are you nuts
Okay, I don't even know what to say, this is a perfect game for me, it has everything you could ask for, and when you think you are on the final boss, the game surprises you with even more content, and that made me so happy cause I really enjoyed this, please make this a full game with story written like this, and I will definetly buy it. And also, love the incredible art you made, its amazing! Really, an amazing game guys, wish you the best <3
Nice game !!!
Quite fun! Was only able to reach the 3rd boss though. I really like the game feel, the art and sfx was great too! I liked the boss attack variety the most! But I’m not that good at bullet hells so I couldn’t complete the game haha. I also felt like the spin was a bit hard to use? It was quite short and it was hard deciding which bullets to pick up in that small time frame.
Overall I still think it’s a fun game, the quality of the game is quite high!
Edit: Oh and the itch page was nice too! Liked the little css thumbnail rotation:)
The pixel art is awesome, the art in ships, and environment really matches and feels right, mechanics are great, I just dont understand fully the freeze of time, I mean I dont notice the advantage to do this because I only see our ship slower, but really aside from this which may be only me, well all is great, I rate graphics, control, fun and music the most, but all is great really, also, if you have some time, please, rate my game too, thanks!!!
The slowdown mechanic was kind of forgotten about until later on, it's mostly to assist with dodging snd and clearly display your hitbox
nothing to say
The game is sublime and very polished! The visual and sound ambience had an incredible effect on me :) And the gameplay is very innovative :D
But I was a bit frustrated by the difficulty. There were far too many projectiles all the time. And it was hard to know which projectiles I could pick up once I'd charged my cyclone, since they looked so much alike. I was also frustrated that the cyclone charge was reduced every time I collided with a projectile, since I was constantly colliding. In short, I found the game too punishing. Maybe some people enjoyed this difficulty, but for me the game deserves a slight rebalancing to make it truly incredible!
I also really appreciated the “continue” option when you die once. I had the impression that you could only stock this option once. However, I think that not limiting it would be an incredible option for the accessibility of your game.
I know I've said a lot of critical things, but it's really because I think this game has enormous potential!
Well done for all your hard work :)
Continues aren't limited! you can set the amount on the title screen
incrediblle...
This game is such a beautiful, ethereal, melancholic and slightly surrealist experience. I'm honestly in love with everything I just experienced, and it also helps that the gameplay happens to be absolutely incredible with a main mechanic that's just so so so much fun. The amount of quality of life accessibility that's provided for this entry so that someone who isn't as skilled in bullet hell games can still experience your full vision is also just wonderful. I managed to beat every stage without continuing, but it was a STRUGGLE, a struggle that was an absolute blast to play the whole way through. I honestly just can't say enough good things about this
I loved this game
I really like the risk / reward mechanic of the charge. It looks stunning. I also appreciate the continue feature, as I wasn't great but let me experience the full game.
Nice game. The bullet patterns were interesting. Cool animations, I liked the sword into bullets the most. Good job
Good addition of mechanics. Love it.
Please rate my game when you have time.
Something i really liked above everything was the art. Great job!
Very polished game, minimalist visuals in menu but plenty of colors in fights. Controls are good and I liked the idea of charged ability dodging near bullets. Keep going !
This game is a lot of fun and very complete. It’s quite difficult, so I’m glad you added the continue button, I used about 3 lives on the first bosses and over 7 on the last ones. The art and sounds are amazing, and I loved the third boss. Good game!
everything was except the spin theme, I barely spin at all I just found it easier not to use it. If you want to, you can rate my game back!