Recent community posts
Are you guys planning on reworking some of the currently existing maps? I feel like a few of them could use a couple of design/layout tweaks (especially Mira imo)
Really glad you guys are listening to the community, keep up the good work!!
Thanks for sharing this, really glad to see your thought processes towards sharing/developing your game. Really glad to see this take off like it did!
Disappointed there isn't a battle royale mode but I can live with it
Thanks for letting me know! I don't think a majority of people will open up two instances of the same game and not expect issues to occur, so it's not a super big issue at the moment.
I think the best solution for this problem is to release the game on Steam, which isn't going to happen for a while
Nah, the only thing you missed was a bit of exp from the fight. Being able to do that isn't necessarily intentional, but it's not gamebreaking so I'm going to leave it alone for the time being. Thanks for letting me know!
You're stuck? Like you can't move at all?
If all else fails, if you press the Right Alt key and activate debug mode, then press p to go to the next room. Debug mode cannot be deactivated.
Sorry to hear about this, any other information would help out immensely.
Huh, I didn't consider the paying with life part. Might make things a tad bit complicated but I will look into it!
I also like what you said about Blite being scared of his powers/Marmot challenging it, now that I think about it there really isn't anything in the final boss fight that references it. I'm probably going to make a few dialogue changes in the future, and will definitely keep this in mind!
There are currently two ways to regain your health: saving your game, which restores your health to 1/2 of the maximum, and by eating food, which restores a fixed amount based on the item.
I initially planned on having a basic healing ability, but the issue is that the player can just hide and constantly heal and then jump back into the fight, which is an issue because the player essentially has an infinite amount of actions. There isn't a lot of healing in the game because I didn't want it to be too easy, but I am aware of the lack of healing available.
I've considered having the benches that appear in certain areas, like the outside of the ruins and the middle of the Town square, be full healing spots since those are less common than Saven is.