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🕹️swagshaw

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A member registered Jun 13, 2020 · View creator page →

Creator of

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I love it!

But what is it?

Gross details! 
the eyeball feels like an easteregg in the texture

I love it

and you're to blame!

Better!

Can you include the txt file as well?

Hey there!

I can't seem to download your submission. Can you update it?

Hey there!

I can't seem to download your submission. Can you update it?

Hey there!
The txt file you uploaded is different than your submission

Can you update it so I can add it to the server?

Still one of the games that inspired me as an indie to this day.

Hey! AWESOME MIKU

I'm getting a headstart on adding the emojis to the server
Turns out there's a limit to Discord emoji file sizes (256KB). I had to trim down your animation to 4 seconds
What do you think?


(left: full)
(right: cut down)

🎊🎊🎊

Fun backgrounds have a bunch of potential in this software!

Glad it made you want to inspect it

Thanks as always bud, you're a massive inspiration to me

I was at first worried it was too much detail, but people kept saying it made it fun to rewatch, so I tried leaning into it!

That means a lot!

I had a blast making this, I've always liked pushing picoCAD1 to it's limits, and this gave me perspectives on how much strength P2 has.

Thank you!

I really did spend most of the week on this, chunks were done at a time, lots of love to Barinky/SLAM on motivating me to make a transition between the two stages. He helped inspire the hand being made as a way to combine the two models without it looking like a cut.

The hand was rather easy!

I made a hand model in another window and posed it there, merged, then copied it into the scene.

The last hand (of the three seen) was a bit trickier, but I merged the knuckles so it wasn't too rough, just applying some rotation instead of needing to keep track of position

A thing worth noting from this model, it's incredible how much you made in such a short amount of time.

I think you took the speed demon title during this jam

Thank you! The fact people are enjoying it makes it worth it

SUUUPER SMAAASH BROOOTHERRSSS....

MELEE!

At one point, I was considering making the UI because it's in 3D space

I really appreciate the kind words!

While this model took me all week, animations are, for the most part, intuitive to me, and they probably took less time than the modeling, maybe even the texturing. And I was able to get chunks of it done at a time.

My main method is to do a rough animation and see if any adjustments are needed for inbetweens.
I do tend to make a lot of small adjustments as I go, though. That can chew up time. But I make it look how I want it to look first, and then it's just a process of tuning the timing. I feel the system is really good for quick changes like that.

Also, the copy and paste system is a maaaaassive time saver

Thanks again!

Awesome!

Had you tried making them double-sided? That normally has solved a lot of flickering concave planes

Love the lighting animation and eerie color uses in the bg!

Really fun all around

no u

Thank you! It's crazy to me to think I'm at that kind of rank

I would 100% play a pico8/retro smash fighting game
Actually, there's a modded version of Smash 64 called Smash Remix that is an massive content addition to the original

(1 edit)

Dude Barinky and Ben set the bar high

If only I could figure out how to make money off of a movie made in picocad2

NO ITEMS, ONLY SWEAT

Nice! Now play Wonderwall 🤣

It's cool seeing larger textures like this, it came out really nice!

This amount of talent produces its own gravity

great job on the hair details!

It's been fun hanging out in VC!

We call those Big Fekkin NOPES

I just think this is neat, I have no clue about the books but you absolutely captured something cool

Great work on the fur! Overall it's great as well, lots of awesome details

I can only imagine what that was like making, I need to take some notes on how you did it

so many characters to make have spikey hair and you really nailed it

I'LL BE BACK, ARGHHLLHH


Awesome bike, holy cow though, throw that into a game immedately

I really love the overall shape and simple textures of this

if I didn't know better, I'd say you made this in the program, but I'm convinced you made this by plotting the model points by hand

I hear the Skull kid laughing

great work with the fire animation!

"WHAT'S IN THE BOX???" -Detective Mills

Fantastic bubbles, and fish shap, it's so well done I feel I could feed it some flakes

Should I roll around at the speed of sound?

Or take care of the Chao?...

I'd take care of this one, it's hella cute