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🕹️swagshaw
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A member registered Jun 13, 2020 · View creator page →
Creator of
🔮 A game about taking boss attacks and turning them into your own, makeshift attacks!
Action
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🏆Join Michael Knight and KITT on a high-octane adventure featuring three game modes.
Action
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🏆 Online Multiplayer - Brave a factory of fear with your friends on this brutal FPS fueled Boss Fight!
Shooter
🐑 Inspired by Katamari Damacy - Gather all the sheep together and bring them to the farm!
Action
🏆 Online Multiplayer - Grab some friends to pilot a submarine and defeat the Kraken!
Action
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💣 Online Multiplayer - Survive in this deadly gameshow with a partner... If you can!
Action
Made in a couple of hours - Cute dialog demo in the style of the Gameboy Pocket's old, gritty, and green color palette
Role Playing
Classic Rite of Passage - Followed a tutorial to learn some coding in Unity.
Shooter
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You know the drill! Get the loot, beat the boss, be the hero!
Action
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Tower defense meets bullet hell! Defend against waves of enemies with towers that also attack YOU!
Action
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Recent community posts
Navi Requires Your Undivided Attention jam comments · Posted in Navi Requires Your Undivided Attention jam comments
picoCAD2 Jam 2: Lovestruck jam comments · Replied to gtsy in picoCAD2 Jam 2: Lovestruck jam comments
This emoji has rabies this is rika jam comments · Posted in This emoji has rabies this is rika jam comments
Smash Bros - No Items! jam comments · Replied to Webcrawler96 in Smash Bros - No Items! jam comments
Smash Bros - No Items! jam comments · Replied to chaos flowers in Smash Bros - No Items! jam comments
Smash Bros - No Items! jam comments · Replied to SLMB's Games in Smash Bros - No Items! jam comments
Smash Bros - No Items! jam comments · Replied to DrDoctor1992 in Smash Bros - No Items! jam comments
I really appreciate the kind words!
While this model took me all week, animations are, for the most part, intuitive to me, and they probably took less time than the modeling, maybe even the texturing. And I was able to get chunks of it done at a time.
My main method is to do a rough animation and see if any adjustments are needed for inbetweens.
I do tend to make a lot of small adjustments as I go, though. That can chew up time. But I make it look how I want it to look first, and then it's just a process of tuning the timing. I feel the system is really good for quick changes like that.
Also, the copy and paste system is a maaaaassive time saver
Thanks again!
Smash Bros - No Items! jam comments · Replied to paulovictorcaetano in Smash Bros - No Items! jam comments
The Pi-rat Boat (Cat Quest 3) - picoCAD2 Jam jam comments · Posted in The Pi-rat Boat (Cat Quest 3) - picoCAD2 Jam jam comments










































