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🕹️swagshaw

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A member registered Jun 13, 2020 · View creator page →

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This amount of talent produces its own gravity

great job on the hair details!

It's been fun hanging out in VC!

We call those Big Fekkin NOPES

I just think this is neat, I have no clue about the books but you absolutely captured something cool

Great work on the fur! Overall it's great as well, lots of awesome details

I can only imagine what that was like making, I need to take some notes on how you did it

so many characters to make have spikey hair and you really nailed it

I'LL BE BACK, ARGHHLLHH


Awesome bike, holy cow though, throw that into a game immedately

I really love the overall shape and simple textures of this

if I didn't know better, I'd say you made this in the program, but I'm convinced you made this by plotting the model points by hand

I hear the Skull kid laughing

great work with the fire animation!

"WHAT'S IN THE BOX???" -Detective Mills

Fantastic bubbles, and fish shap, it's so well done I feel I could feed it some flakes

Should I roll around at the speed of sound?

Or take care of the Chao?...

I'd take care of this one, it's hella cute

Tamagotchis, an early pet

Great use of outline, amazingly juicey timing

I wanna eat it

Fekkin amazing modeling on this, DANG

Really nailed the colors too!

OOPS ALL NO TEXTURE

great lil animation details you got in here!

SO MUCH DETAIL

dang this is good

I haven't played it (unfortunately), but I looked up this scene, and I really think you nailed something as a demake.

Very iconic.

Such an iconically crazy styled game, love your choice of topic and you got the head shape so smooth!

(1 edit)

Y'all are hilariously meta (if only I too could have a large tv for picoCAD exclusively)


Also like dang there are such nice details in the desk, great work!

MAN, lots of Portal love in this jam

Dude your character model is great, I wish I saw more of it

And I hope to see more of what you make!

 UNDERSTAND UNDERSTAND

UNDERSTAND UNDERSTAND

UNDERSTAND UNDERSTAND

THE CONCEPT OF LOVE

I think you really nailed the windmill and the textures

Hope to see more of what you make!

Now that's a game asset!

I love the details, and the back of the ship is soooo good

Some amazing details of juice into the movements, also that staff is  *chef kiss*

fantastic stuff!

Man, I really want a mech game to come out of picoCAD, this just strengthens that want

great work!

Johan has been really quiet since this came out...

That's a *great flip!*

I think this sets the bar for the kind of animations/scenes we're getting to see!

I was listening to rage against the machine and this was almost exactly what I had in my head,

Always love what you make!

love the simplicity of this, the textures are fantastic

Dang man, no notes, this is awesome!

The water details on this are insaaaane

This is awesome!

Lots of Majora love in this jam, but this one... idk if it's the colors or the eerie cutscene but I can hear that buzzy flute playing a dark fate.

Iconic! Love the detail depth

Yummy! :3

Make sure to upload a thumbnail as well!

Never played AoE2 but I think you nailed it, and the lil detail of the lights is a great touch

Always a fan of your work, thanks for jamming Leo

This is a model with deeeep conceptual love, you chose (and made) something rather great to be in the first picoCAD2 jam!

(Sun is a paid actor)

Such a great animation! And I really like the details you put into the game page. Hope you enjoy your new car!

You and Munro are making me want to play this game, love how you nailed the QR like details on the gun

And! You made it really low poly, super crunchy
I've seen handles take up a bunch of polygons before and your method is way cleaner

Fun animations! Incredibly silly entry

Somehow, this also makes me want to play Joust

love your color choices on this!

A ton of great things are going on in this scene
The animations and texturing, of course, but you really nail the focal point and that just makes it amazing