Really cool concept, and the name fits it perfectly too!
The pixel art and little cute people and wheelbarrow really add to the casual music in the background- I really like this. Good job!
Criteria | Rank | Score* | Raw Score |
Visuals | #67 | 4.222 | 4.222 |
Sound | #256 | 3.185 | 3.185 |
Creativity | #394 | 3.259 | 3.259 |
Simplicity | #401 | 3.556 | 3.556 |
WOWIE! | #466 | 2.815 | 2.815 |
On Topic | #502 | 2.889 | 2.889 |
Fun | #517 | 2.667 | 2.667 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
ecrettmusic.com
Credits
yaminoodle
Really cool concept, and the name fits it perfectly too!
The pixel art and little cute people and wheelbarrow really add to the casual music in the background- I really like this. Good job!
The concept and the graphic are really nice! It's like a real time puzzle game (I did a puzzle game as well!) and it would be even more satisfying with a less "floaty" jump. I believe you can easily add more levels to create a very cool game!
It's really short and I feel the physics really get in the way of concept which has some real potential.
Simple and nice graphisms, nice music. However, the physics is really not fitting the core gameplay mechanic. It's pretty hard to control and creates a lot of frustration, preventing to get immerged into the game ambiance.
Cool game and concept! I wish that the merchant could just stop moving forward lmao. The color scheme is AMAZING!
The game looks good, but the gravity is too low. Other than that it was good.
nice pixel art, physics is kinda floaty and the game is very short. Could still be explored though the idea was still pretty fun :)
A really cool concept, but I found myself fumbling with the controls a bit. My ingrained gamer instincts are to use space to jump, so it took a little while to wrap my head around. Overall a really clever idea, and I'd be curious to see it expanded in the future
Pretty fun game, I just wish the player wasn't as fast, and that I could play more levels lol.
Visuals were really nice, I thought the parallax in the art in general was really good. Perhaps you could make the physics less floaty and slidy as I kept on sliding trying to pick up objects! Apart from that, all I could really think of it to add more content, maybe in the form of an endless mode where the gaps between each obstacle start far apart but then get slowly shorter and shorter.
If you have time, I'd really appreciate it if you could rate my game here: https://itch.io/jam/wowie-jam-4/rate/1663155
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