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Athryell

124
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12
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12
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A member registered Aug 04, 2020 · View creator page →

Creator of

Recent community posts

Thank you very much! I got position #48 for the Narrative!!

Thank you!! <3 Not it should be fixed! :)

I really liked the use of "periodic table abilities" and the lab that keeps changing. I think this could be a very neat game to build fully, I think you can play a lot with the concept of pulling and pushing from the platforms!

Thanks! I really like your game too!

The story was very interesting and kept me hooked! Really liked the vibes and the little references in the spam! Good job! 

Thanks!! For the graph I think it was funny at the beginning to go off charts but I think I'll set a limit since it doesn't make a lot of sense when it goes off-screen :D

Oh yea thanks! I've re-read the tutorial :D Cool mechanic with nice good risk-reward for skilled pilots!

It can become addictive very quickly! 😅 At the beginning it wasn't super clear to me that some upgrades carry over from run to run, it would be nice to see the amount of upgrade you got but it was very fun! Also it could help some optimization, have you tried object pooling for the bullets?

This game feel so polished and it's also so satisfying! I love to draw the circle around! I can totally see this grow as a bigger game, with maybe some obstacles that ask you to find the best loop to optimize the path. Love the artwork as well! Well done!

At the beginning was pretty heavy for my pc but finally I got it to work! It's a very good game! I really loved the art and sound!

Thank you!! <3

I felt the cool hat was worth it! Very cool game!

Your game was super engaging! Really loved the art and the sound effects! I'm not sure I understood the green flash on the enemies but it was a lot of fun anyway!

I liked the simple but clever idea! Well implemented and minimalistic!

That was a very interesting puzzle/music game! I really liked the minimalistic graphic and sound design, it could become a complete game one day!

Had some trouble at the beginning but then I saw the tutorial-gif and it I it was fun! The artwork is incredible, amazing job!

The idea of using sketches to tell the story is very cool, with the intro cinematic! The plane was weird to control but not impossible. Really liked the art too!

Your game is so well made! The shooting is so satisfying! I can see this becoming a full game!

Yep I started woking on it the night between Saturday and Sunday 😅

I think your game with a tutorial would be perfect! But it's actually not too hard to understand and after a couple of rooms it become clear. I had a lot of fun with it!

Very fun game! The dialogue at the beginning was very fun and I knwe the last mailbox would have been difficult to find 😎 Good job!

Happy to hear that! Thank you for playing!

😅 thanks!

Thanks!!

Bill is also nasty.
Thanks for the feedback!

You broke the loop! With 10.000 years you completed the game with a good ending! Writing the cards took a lot of time so I have plenty for the human but less for the other form, I'll improve it!

Thanks! Yes there here are 6 but 2 are below the dog (insect and bacteria, with a bad ending), if you did good you only see 4!

Yes! :D
I didn't have much time for this jam and I had to rewrite some of the cards (the first idea was to have binary answers based on the question but then I realized with yes-no was quicker😅).
Sorry about the ending, if you manage to reach 10.000 with the enlightened (and be good) you break the cycle!

Thanks!!
And yes it started with a slightly different ideas in mind but I made it in almost 1 day (no time for the jam but wanted to make something anyway!) and needed to re-write again all the cards so I might have missed a few. I'll fix it once it's finished!

One of the most satisfying games so far! Loved the narration! :D (Btw we are stamp bro's, I made a game with a stamp too!)

Come back little cow! Also why did we hired all those cowboy people running around? :D I had fun!

5/5 for the mood! It felt cozy but also makes you think! Great job!

Tight platform with great graphic! Nice job!

The idea is super interesting! I never managed to win (my station was always destroyed even when I tought there were no enemies around) but trying to create and place shooting clones to defend the station is a very smart twist to tower defence! I'd like to see more of this!

It was a very cool take on the theme! It took me a few seconds to understand a couple of mechanics because there was no feedback but it felt very good to know what lied ahead and build the army! Also I loved the artwork! Great job!

The boss is a cool guy! I liked him!! The idea of giving feedback to help him was very cool! I beat the game but kept playing to see all the other powerups. Hope you are going to be in the top 10  bosses of game jams! :D

"Victory?" I need to know what happens next! Btw I really enjoyed it! Loved the art and the fish skins that changes! I felt really op with 3 vampire theets and 3 shields :D

Thank you!

Thanks! And also for the feedback, definitely need some balance and/or weird and difficult dilemmas.

Thanks!! Yes it started with a more complex idea in mind than just yes or no, and I forgot to update some of the questions in the rush 😅 

I really like this concept, it felt super satisfiyng to run over the aliens or block them with the train! Very cool!