Nicely made game! It feels very smooth :)
Play tomato game
Xtreme Ketchup Farming's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #66 | 3.899 | 3.899 |
WOWIE! | #70 | 3.797 | 3.797 |
Creativity | #77 | 4.029 | 4.029 |
On Topic | #90 | 4.043 | 4.043 |
Sound | #120 | 3.565 | 3.565 |
Visuals | #159 | 3.870 | 3.870 |
Simplicity | #463 | 3.435 | 3.435 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Music and SFX from Mixkit.co
Credits
FISH SLAP Guy
Comments
This was really wacky and fun, although I don't get how I die. I like the visuals though.
I really like the music and visualsy look nicly goofy. I only don't understand why I am dying. Great job.
Could you also rate my game, it would be appreciated.
A really cool, goofy game. I enjoyed it a lot, but I would like to point out a few criticisms: One is that the detection for watering the crops isn't very good, you need to get close and it doesn't sync with where the water droplets go very much. Second is that I don't know what the lose state is - it isn't very obvious. Another one is that it's hard to keep track of when to switch between harvesting and planting mode - the game takes quite a bit of concentration already with watering and protecting the crops, so I would suggest a bot that plants and another that harvests? The last one is that the game is very zoomed in and feels quite claustrophobic, so I would pull the camera back a little and make the enemies spawn further away. I know all that makes me come off very negative, but I did very much enjoy the game, especially the personality! Keep going and making stuff!
Thanks for the feedback! To address the issues you saw:
- For watering, it's based on if you are inside the plot's collider, and if you are and right click, it enables the isWatered variable, and the water particle system, no matter the direction your facing.
- I meant to add a short tutorial to the game, but ran out of time, and you lose when a potato hits the AI. I'll be adding some more info to the itch page later today.
- The prioritization button isn't necessarily what the AI has to do, i.e. if you have harvesting selected, but there's nothing planted, it will plant seeds until one of them grows, at which point it will harvest until there are no more to harvest. Basically you can ignore that button if you want.
- I agree with you on this one, but I hadn't realized it till it was too late.
- I always appreciate constructive criticism, it's when people just say, "game bad, I no like it", that they come off as negative.
1670 was my best score xD was really fun once i got a feel for it! I love the concept and the graphics are awesome! The music gave it the perfect funky vibe -really liked this one! :D
Probably the best game I've played so far in the Game Jam- it looks, feels, sounds, plays, and generally just is like a fully polished game. I especially love how the enemies just bounce around semi-aimlessly- overall a great game- good job!
I liked it. Simple, fun, and nice humor! Ideal loop for a game jam, and perfect level of polish. Super!
A tomato on a skateboard doing kickflips with a big cleaver. I do not need anything else just give me the full game. Nice game!
This game is genuinely awesome. I expected it to be not great based on the name and the lime green background, but this game is genuinely very polished and fun to play, and the music slaps. probably my favourite game i have played so far. Thank you for this life-changing experience.
Had fun! I wasn't very good - 1 harvest and dead :D controls are a bit confusing for me, I think if you add highlight over interactable objects when hovering mouse - that would be helpful :) Maybe same button can do different action depending on context as well?
what a nice tune! the ideia is great! The only problem is that i don’t know when i got hit ou did hit something. A kind of knockback or blinking effect would help a lot!
great job!
Leave a comment
Log in with itch.io to leave a comment.