Very cool graphics! I didn't understand I'm suppose to do.....
Play Tale of dead & re-dead
Tale of Dead and re-Dead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #26 | 4.438 | 4.438 |
Creativity | #88 | 3.938 | 3.938 |
WOWIE! | #164 | 3.563 | 3.563 |
Sound | #164 | 3.469 | 3.469 |
Topic | #175 | 3.750 | 3.750 |
Fun | #478 | 2.938 | 2.938 |
Simplicity | #611 | 3.125 | 3.125 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
The music comes from Kevin McLeod. You can simply copy/paste the credits section of the itch.io page in the youtube description.
Credits
Frelude and Madélou
Comments
Liked the paper visuals and with the story I'm guessing it implies that you're in a book.
Was quite weird how some trees dissapeared in the ghost(ethereal?) world, but have no difference in looks(could have dead trees, or rotten).
The combat could be something more than just touch to switch worlds.
Lack of minimap or something guiding me in some places, made me just wander aimlessly.
Liked the idea of changing the ending depending on who you encounter.
Should probably change the gate collision box so you cant just walk past in the corner(unless it implies that you're cowardly and just slip through the bars?)
Could be made into a interesting and unique game if you decided to expand on it.
Liked it nevertheless.
Thanks for the detailed feedback.
For dead trees : good idea !
Combat was meant to be more challenging but have to skip it by lack of time.
Minimap, why not, or a better level design that guide you hint and unremarkable places you can remember.
Gate stuff, I just realize it with the previous comment...(and it was not meant to) there are already path to avoid some of them made by purpose.
Great feedback, really appreciated.
Looks like a good game, but the first time I completed a deathless run, and the second time I died intentionally and skipped everything I was meant to do or story I was meant to see by clipping through the edge of every gate. And to be honest, I still have no idea who that old man in the ending is.
Anyway, good job with the rest of the game!
Thanks for playing and feedback.I didn't realize the character could pass through the gate corner. It's not meant to. The first run you do is what we intended to . The second encourages you (but not enough) to die then new path are offered to you to complete the tale by helping people. (look at the trailer/demo video)
Wow this is really great! I love the paper cutout style and it fits the theme so well! It would have been nice if the difficulty was harder so I didn't have to intentionally die the first time to discover the death mechanic. Definitely a great game though, I enjoyed the storytelling :)
Unite and interesting visuals love them. Btw is there a way to defeat the dragon? Or am I just really bad at this?
Super cool game!! Love the artstyle, and the different endings are really clever!
I'm proud to say I never blocked even once :D Also, I'm fine staying here in my pretty paper cutout kingdom, thanks for asking :D
Nice game and fun ending, well done!
Stay funky,
Dez
Really good art and creative gameplay. Really well crafted. Some critisism: There's no feedback on damaging enemies, at first I though I can't damage them so it was a bit confusing, but that's the only issue I have.
Honestly I feel bad I don't have much to say because it blew me away! It's amazing, the visuals, sounds, unique gameplay and world. I love it, thank you <3
This game is surprisingly detailed. I love the art style and the music. the swordplay is the best :D
Great job!
Leave a comment
Log in with itch.io to leave a comment.