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A jam submission

Color RoadView game page

Color the whole road, be carefull you cannot walk on paint.
Submitted by Tucan444 โ€” 20 hours, 35 minutes before the deadline
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Color Road's itch.io page

Results

CriteriaRankScore*Raw Score
Concept - How interesting or unique the game is.#94.0534.053
Overall#433.0923.092
Presentation - How well executed the game is.#522.8952.895
Enjoyment - How much you enjoyed playing this game.#542.8422.842
Use of Theme - How well the game incorporated the given theme.#672.5792.579

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What assets did you use in this project?
Unity, Blender, plus some of this https://github.com/mixandjam/Splatoon-Ink for texture painting in realtime

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Comments

Submitted

Interesting concept! Never seen anything like this before, felt really trippy.

Submitted

Absolutely loved the concept and the movement system. I did struggle to get movement to work easily with having to bend my head a bit, but still enjoyed the idea of it. The idea of coloring your world as you walk through it is top notch! 

Submitted

Sometimes the best games are the simplest ones, especially this game! The easy-to-grasp gameplay and unique movement made for a fun game. My only suggestion would be to either add levels or make the levels slightly longer, but otherwise this was a great game!

Submitted

Extremely creative! The controls are something I've never seen before

Developer(+1)

Made a tutorial on it on youtube : 

Submitted(+1)

Really like the innovative locomotion and the game fits the theme really well! Managed to beat the first two worlds but had to take a break as my VR legs aren't quite used to the movement style yet, so will attempt the third world later :)

Developer

thanks

Submitted

Very innovative game!

It took me a bit of time to figure out how to move well. It's really well done ๐Ÿ‘
I liked the visual style of the Elysium level.

Submitted

Interesting & creative movement system!

Submitted

Love the painting mechanic! It's an idea you can really bounce off of and make more mechanics to expand your game. As with others, main suggestion would be a tutorial on the movement.

If you have a chance this week to try my game out, I would love any and all feedback to improve gameplay!

Submitted

At first, I didn't understand how the movement works, then I read the comments and tried it again, The locomotion system is definitely innovative, and I got used to it after the first level. The paiting mechanic is very solid, and the environments look stunning, especially for the Quest 2. Great game!

Submitted

Unfortunately I couldn't stomach the movement system and got extream motion sickness from this one. I like the idea of the game, simple game ideas always have the best potential to expand upon. Nonetheless great work on the jam!

Submitted

Thi game is really good! You got really a good idea, also this can have lot of potential! The only thing  is taht after some time it gave me a little bit of motion sickness,  but is something you can improve. Anyway nice style and cool game!

Submitted

so gooood, locomotion is a bit weird but once i got used to it it was perfect, very fitting for this type of game i can just run around painting for hours. really hope you keep working on this idk any other vr game like it

Developer(+1)

thanks, ill also do tutorial on the movement system on youtube

Submitted

I mean, it's basically so satisfying to paint ๐Ÿ˜… took my a why to understand that you need to strafe and not roll your head on Z axis to move left and right. Also very satisfying to fall down from a height to then complete a level ๐Ÿ‘Œ

How did you do the completion check? Did you fill the UV and then check the pixels?

Developer

I created checkers, separate game objects that were single points put on road and painted on cpu