Sorry but i'll have to decline.
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Might happen in future, I plan on introducing some things like, gravity, speed limit, light particles, load/save. Dont know when or if it will happen though focusing on different things in life now.
I didnt visualize them mostly because I didnt know how to.
Yes that would be possible but would require some changes, it would also have performance impact. Also what you described is already there as each particle has different size of pressure radius which is different for every combination.
I will make it if you're willing to pay, not sure what do you mean by reaction matrix because particles are dont have colliders and are simply points in the simulation, currently particle size is for visual purpuses only I could use that for colliders but just asking for clarity.
It might take some time as I am currently focusing on project for #SoME3 making a video about 4D rotations, that will take me around 2 more weeks to make. I'll need around a month to do it.
I could send you the results as videos of the features, then you pay and I'll make it public if that's fine.
Fun to play I loved the shotgun, got stuck when got to the left part of the second level idk if im missing something, also with the movement i suggest leaving some space for jumping where it doesnt do continous move turn, got a little motion sick from the small turns when jumping.
Overall it was a good expirience. Reminded of the name of my game when I saw it.