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A jam submission

Deli_VRView game page

Submitted by SahanR — 7 hours, 34 minutes before the deadline
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Deli_VR's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment - How much you enjoyed playing this game.#83.6253.625
Overall#113.6803.680
Presentation - How well executed the game is.#133.6883.688
Concept - How interesting or unique the game is.#173.8443.844
Use of Theme - How well the game incorporated the given theme.#213.5633.563

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What assets did you use in this project?
XR Starter Project from Valem Tutorials
Desert Pack Cute Series from Unity Asset Store
FattyPolyTurret from Unity Asset Store
Unique_Projectiles_Volume_1 from Unity Asset Store
Cartoon FX Remaster from Unity Asset Store
Low Poly Cartoon Airships pack from Unity Asset Store
Polygon Prototype pack from Unity Asset Store

Free music clips from the internet

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Comments

Viewing comments 20 to 1 of 24 · Previous page · First page
Submitted(+1)

Wow such a polished piece of work. Well done! The art style, music and sound effects are all so good.

A minor complain: the button seems to be quite unresponsive when trying to "slam" it. You have to press it slowly and gently for it to work. You're probably using the "discrete" in for the Rigidbody settings, using "continuous" would make the physics work better in this case.

I did find a bug: one of my delivery didn't arrive. I pressed the button, the box disappeared but the delivery plane never appear. The box didn't respawn either. (Playing the APK version btw)

Developer

Thanks for the amazing response and the suggestions. I will surely take notes on the bugs for the next version. Hope you had fun :)

Submitted(+1)

If it wasn't for the tutorial i was really lost with the commands! Anyway really cool game and idea to mix together the theme with a turret defence game! Really amazing, congratulation!

Developer

Thanks for the feedback, Glad you enjoyed the game :)

Submitted(+1)

Very nice aesthetic to the game with lots of area to expand it you took it further

The tutorial was a point of friction having to return to it to find out a next step or clarify as aspect of a mechanic. Though I can see you moving this to an interaction tutorial in stages if this was more than a jam entry.

Good job

Developer

Thanks mate, really appreciate the feedback. I think tutorial can really use some upgrades as you suggested :)

Submitted(+1)

Super polished! A really cool take on the tower defense genre. Even more amazing that this was done during a game jam!

Developer

Thanks mate, Hope you had fun playing the game.

Submitted(+1)

Great combination of tabletop and VR! Took me a while to work out what was going on but once I found the tutorial page I managed to get everything working nicely, great job! Would be cool to see some more types of weapons etc. 

Developer

Thanks mate. Really appreciate the feedback. I will try to add more weapons as I'm planning to do one more update to the game

Submitted(+1)

Great achievement - nicely done, and nice idea!

I was I bit confused what was going on at first, I didn't see the Tutorial button for ages (it might be better along with the other buttons so you can't miss it). After that though, I really got into it - did all 30 waves. One thing that struck me  was that as the the game progressed and your defences increased, the game got easier (but more hectic), so it would be good if it got more challenging instead to hard waves nearing the end.

That said, I really enjoyed it, the idea certainly sucks you in and before you know it, you've been playing for ages :)

One minor thing - I thought the joysticks that moves the arrow were broken to start with because there's quite a delay before it moves to the next square.  Might be a good idea to make them more responsive.

Developer

I think I might have put the tutorial button in the wrong place since a lot of people mentioned it was bit hard to find. Can't believe you went through all the waves mate. Really happy to hear that :) I agree the waves are not very balanced and challenging. I kinda loved how the planes look in the VR and wanted it to be an easier experience. I will increase the joystick speed a bit to make it more responsive. Really appreciate your feedback.

Submitted(+2)

Very cool and fun idea!

Nice seamless transition from the menu to the action. Definitely a recommendation!
It would mean a lot to me if you'd try my game Protocol PAR-C3L as well :)

Suggestions:

  • Make a max height for turrets. (Deliveries got stuck on a certain height, see screenshot)
  • Put the grabbables and the player rig on a seperate layer that don't interact with each other to prevent prop flying. (Pushing a prop into your body and walking)

Developer(+1)

Thanks mate, I will try your game for sure. Also thanks for the suggestions :)

Submitted(+1)

LOL! You put all the upgrades on the same turret?! I'm curious how that worked out.

Submitted(+2)

That worked out great!

Far reach, great health and fast fire rate haha *slaps huge tower like a car salesman* 

Submitted(+1)

The planes are awesome :) Cool game for VR board game lovers!

Developer

Thanks mate, Hope you had fun :)

Submitted(+1)

Great game! Looks quite polished! Really enjoyed playing it. Here is some input. Hope it helps:

Pros

Great mood

Simple tutorial

Clear objective

Awesome drop animation

Bugs

Lowering audio is not working

Repairs can go to -1

Other

Soundtrack should be more in the background, quite intense

Put the box in player height

Make ray interaction quicker

Indicate when an action cannot be done any more

UI should be in line of sight of the player

Developer

Woah, Really cool feedback. . Didn't even realized the repairs thing before. Really appreciate it. I will make the changes you mentioned for sure.

Submitted(+1)

Impressive submission! It feels somewhat unbalanced to make it easy for the player and that's totally ok for the jam entry. I'd personally prefer it without necessity to move, but it's just me. One annoying bug is unintended flying on the box cover when you grab it and go forward. 

Developer

Thanks, I kinda loved how the planes looked in VR and decided to make it bit easier for the users so that they can go and see more planes. But it definitely need some balancing for sure.  Really appreciate the feedback. I'll fix the flying bug soon. 

Submitted(+1)

As others commented, the tutorial button may have been its own button on the map, I found it and got to play. Another idea could be on hover show what each button does.  I did get a self collision error and first time got bumped super high, and the other one flew far away from the game arena.  That being said, having a cool turret defense in front of you and adding powers to them with flyovers and drops was super cool to watch.  Altogether great job!
Also like that we had similar lines of thought on the title =) Excellent promo image too.

Developer

Thanks mate. Really appreciate the suggestions and the feedback.  I will try to fix the bugs in an upcoming version. I'm soo happy to get all these positive feedbacks from everyone.

Submitted(+1)

Yeah, movement speed is very very slow and self collision with objects is annoying. The game is also very easy, but I don’t mind that for a jam game. With that aside… everything else is phenomenal. Wow.

Developer

Thanks mate, hope you had fun playing the game. I will try to fix the issues ASAP :)

Jam HostSubmitted(+1)

Very cool! I admittedly didn't read the comments first and know there was a tutorial and didn't know what I was doing. So I went back and played it again and noticed the tutorial on the left side kind of behind the player. I can see people have been having a good time stacking blocks under the turret, lol. I like how the tower defense unfolds right in front of you, it's very engaging! I would love to somehow interact with the planes when they fly in front of my face. If you update it in the future, maybe allow the player to bang on them or bump them a little just for show, not for changing gameplay. 

Developer

Thanks mate. I'm actually thinking about doing another round of development for this one since I got a lot of great suggestions from a lot of people. I'll try to add a way for the players to interact with the planes as well . Really appreciate the feedback.

Submitted (1 edit) (+3)

Great game! A front runner for sure. Maybe consider making a limit on how much boxes you can put under a turret:DDD 

Developer

This made my day <3

Submitted

Wow! Can the airplanes even shoot you up there?

Submitted(+1)

I love the art and the experience is great! I just saw now in the comments that there is a tutorial, I will go back and give it another try since I didn't get the game mechanics unfortunately.

Developer(+1)

Thanks mate, it seems like I put the tutorial button a bit far away. Its on the left side of the table. Hope you will have a fun time playing the game. 

Submitted(+1)

I enjoyed this game. Once I found the tutorial button I was able to get the hang of it. My favorite part was seeing the planes fly around. Seeing big things move around you feels great in AR.

Developer

Thank you, really appreciate the feedback.

Submitted(+1)

I loved the art style, and the user interface was very clean :)

Developer(+1)

Thank you, hope you had fun playing the game

(+1)

Great game, I had two issues 1 there was a bug where if I hold an item like box or the box cover I fly to the sky, 2 i didnt like that you need to walk to all the upgrade boxes would be helpful if i could teleport them to me or something like that.

Developer

I was also thinking about adding something to teleport the boxes but ended up not doing it just so that the player will have a reason to move. But yeah, I should consider adding that. Thank you for the amazing feedback

Submitted(+1)

The problem of flying away can easily be fixed by editing the physics settings in the project settings. Uncheck the collision between the layer of the box and the player :)

Developer

Thanks Robi, I'll add it to my fixes list. 

Submitted(+1)

I had 3 guns shooting 1 plane and they never could hit it. It went around a bunch of times slowly killing all my guns lol

Developer

Haha, your turrets will get more range when you stack the boxes under them. That way the planes cannot outrange the turrets. But I will try to balance the turret and plane range. Thanks for the feedback. Hope you enjoyed the game

Submitted(+2)

cool game focused on one tower and got this:

Developer(+1)

Omg, Didn't  expect this to happen, Haha glad you enjoyed the game :)

Viewing comments 20 to 1 of 24 · Previous page · First page