Nice idea, simple but efficient and good control. Good color choice
Play game
Witch Seeking Wood's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme/Limitation | #35 | 3.615 | 3.615 |
| Music/Sound | #58 | 3.154 | 3.154 |
| Overall | #68 | 3.185 | 3.185 |
| Fun/Design | #69 | 3.308 | 3.308 |
| Technical Implementation | #73 | 3.000 | 3.000 |
| Graphics/Animation | #108 | 2.846 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
The collectable wood has multiple uses, as fuel for a fire and as a weapon.
Team Size
Solo (1)
Completeness
Complete Game
What tools did your team use to construct the game?
Unity 2020, Visual Studio Code, Asprite, sfxr.
Which art and audio did you / your team NOT create?
I did not create one of the sound effects for the Ghost, the Music heard throughout the game, the color palette, or the font.
Which art & audio did you / your team create BEFORE the jam started?
None.
Which diversifiers did you use, if any?
None.






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