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A jam submission

Wings of IronView game page

Retro 2D side-scrolling shooter inspired by U.N. Squadron.
Submitted by Henna Kristal — 21 minutes, 56 seconds before the deadline
Rated by 13 people so far
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Wings of Iron's itch.io page

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Agreement to Official Rules and Terms

I Agree

Team Size
1

"Most Creative Usage of Anniversary Assets" Submission

No

Unity Affiliation

No

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Comments

Submitted

Really good game. I like the vibe of it

Submitted

dammm how ???  this game feel like a full game  not for jam  i love this game it give me classics vibes damm how you make in 48 hour as solo ..just wow ... love this game man

Developer

Thank you so much!

The best tip I can give to new game developers is to build modular systems whenever possible. They serve as reusable foundation and building blocks you can carry into every future game. Think about why Elden Ring feels so refined, it’s not because FromSoftware scrapped everything and started from scratch. It’s because they are reusing system they spent decades building, testing and perfecting across their older souls games.

Your goals for a jam also matter a lot. For this one, I didn’t aim to learn anything new. Instead I focused on creating a game I had in mind using skills I already had. I usually save learning for longer jams, because even researching and building just one new system can eat up an entire day and leave you with only a singular feature. (for example I spent 12 hours just to learn how to render water for another game jam)

Also AI is just insane Nowadays. Being able to generate hundreds of lines of code in seconds feels almost overpowered. Especially when you combine it with your own skills and you don’t just vibe code, but instead you work together with the AI, filling the gaps of each other. I wouldn’t recommend relying on AI for beginners, since repetition is still the best way to learn, but once you’ve got the skills, using AI becomes almost essential for working efficiently, especially in short jams or prototyping. You can always refactor the code for production later if the prototype turns into a full game.

Submitted

Wow, just wow!

This game is so cool and the animations and enemy behaviour is so well executed. Really impressive work for the given timeframe. Well done!

Submitted

I cannot just say what is wrong, everything is perfect!

Submitted

Very cool, it's a lot of fun!

Submitted

Awesome game! I like the weapon customisation and the variety of upgrades.  would've loved to see more levels, but the content is very good for a short jam.
Great work!!

Submitted

That's a really nice little game and definitely brings back SNES memories! If you really made all of this in 2 days - wow! That's incredible - I mean, not just the gameplay, but all the upgrade/hangar stuff - that's a lot of work! Nice job!

I would love it if you can play and review my game, cheers!

Submitted

Great game! only thing i docked it points for was using unoriginal music~

Submitted

Great game! only thing i docked it points for was using unoriginal music~