The art style and sounds were great, good work
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Pong-Out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #2 | 4.308 | 4.308 |
Visuals | #3 | 4.538 | 4.538 |
Overall | #4 | 3.782 | 3.782 |
How well did the game make use of diversifiers? | #11 | 3.615 | 3.615 |
Audio | #12 | 3.538 | 3.538 |
Gameplay | #18 | 3.462 | 3.462 |
How much do you enjoy the game overall? | #20 | 3.231 | 3.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much time was taken?
2:40 in build 1
For the 2nd build, one of us took 2:30 and the other 2 2:00 (we are a team of 3)
3:00 hours for the final build
Use of theme?
Classical games with a twist: We mashed together Pong and breakout and added a lot of extra balls to the game.
It is also the chain reaction because after a few extra balls have appeared they are going to multiply fast.
For the negative feedback loop, while a player has less score than the other their palette gets bigger while the other one gets smaller.
Use of diversifiers?
We made all the sounds with our mouths :)
I also tweeted the game
Did you have fun?
Yes
Definitely
Absolutely!!
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