Nice graphics, great concept, nice music... you even sell merch like seriously! that's a released game to me hahahaha
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Beereakout's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.056 | 4.056 |
How much do you enjoy the game overall? | #2 | 3.944 | 3.944 |
Gameplay | #2 | 4.167 | 4.167 |
Audio | #3 | 3.889 | 3.889 |
Visuals | #4 | 4.333 | 4.333 |
How well does the game fit the themes? | #5 | 4.167 | 4.167 |
How well did the game make use of diversifiers? | #8 | 3.833 | 3.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much time was taken?
Yes!
*edit*
Yes! stayed under 3 hours per milestone/tranche.
Use of theme?
Novel Twist: Hexagon-shaped Breakout-style bricks
Chain Reaction: More bees! Honey drips and fills empty hexes too.
Negative Feedback: Leveling up causes hexes to descend faster! Freeing more bees is more taxing, preventing optimal honey collection.
Use of diversifiers?
Invite Friends ( two people do twice the work jam )
Timelapse
https://www.youtube.com/watch?v=VRevu5fMHgc
https://www.youtube.com/watch?v=nbTwT_-z8Jc
https://www.youtube.com/watch?v=4Iha1jZY0e8
Procedurally Generated (Hex grid generation)
Edit Itch.io theme (Blue and gold baby!)
Uses randomness (Rewards and difficulty scale over time)
Main Menu (Mostly part of AngryArugula Prototypical toolkit - under MIT license)
Did you have fun?
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