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A jam submission

Seiga Kaku's Wicked Wall-ZipsView game page

The road less travelled? What about the walls?
Submitted by create2019 — 1 minute, 24 seconds before the deadline
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Seiga Kaku's Wicked Wall-Zips's itch.io page

Results

CriteriaRankScore*Raw Score
Challenge#133.7063.846
Concept#144.1144.269
Gameplay#173.7803.923
Overall#263.5213.654
Use of Theme#332.8172.923
Audio#362.5942.692
Story/Writing#381.7791.846
Visuals#383.1873.308

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Just me

External Asset Credits
https://opengameart.org/content/zelda-like-tilesets-and-sprites, https://opengameart.org/content/instant-dungeon-v14-art-pack, https://github.com/uheartbeast/youtube-tutorials, https://opengameart.org/content/2d-wall-tilesets

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Comments

(+1)

Pretty enjoyable! A really good way to play with Seiga's ability too! Took me a while to understand the thing about ambushing enemies but I pulled through.

I featured this game in my showcase video!
https://youtu.be/PoWrHcmGjbU?t=9462

(Also I see what you did there with some of the levels' naming)

(+1)

A WELL-DONE puzzle game!  Unique mechanic and plenty of challenge.  The dev should consider making a full-game of this type!

(+1)

Fun concept with clean sprites! I couldn't get past the Bridge Nobody Passes (although given the name, maybe that's on purpose), but this was very nice.

(+1)

I dont know if I'm supposed to beat the last stage, because I did and only crashed the game xD.

This is a good concept, enjoyed it quite much, not much levels to get into it but it worth the try.

(+1)

Seiga Kaku's Wicked Wall-Zips is a great fan game that really is something special, it's proof that you can have great fan games out there that are top notch.

Seiga Kaku is a man with a golden heart. It seems like Seiga Kaku needs to win so he can finally become the Princess of a place that his home town doesn't acknowledge. Well, as he says, "they do it because they just do", and Seiga does seem to have a certain charisma and charm about him that really do stand out. Now all he needs is to get to the top of the Aguriman city, and once he does, Princess

Submitted(+1)

Some of the puzzles here are head-scratchers (that's a good thing). The whole idea of dashing through enemies to annihilate them is actually kinda sick. I'll admit, it took me longer than I would've wanted to realize that fairies have a field of view you can avoid. Also, didn't know how Seiga came about, but I welcome her representation. (And I only just noticed that her ability is passing through walls. Very nice touch.)

Submitted(+1)

Great puzzle. And it's always neat seeing a way to modify game content (the level files). My submission has raw level files and a debug mode (F1) through which levels can be edited, but both are not user friendly in the slightest. ^_^

Submitted(+1)

A fun concept that's executed well. Though now in my head I think about what happens to an enemy that Seiga zips through, from beyond a game standpoint

Submitted(+1)

puzzles are cool, controls for zipping through enemies are pretty hard to use, the stealth stuff works pretty well. good game

(+1)

Neato puzzle. Interesting how with little agility from player side there seems to be different ways to solve it, with appliance of dashing through enemies, enemies patterns and enemies alert (Definetely would not expect to see stealth in such game and here we are)

Interesting how you store levels in same folder with a game, allowing to edit them and such.

Submitted(+2)

Simple but challenging game. I like it.

Btw nice level editor

Submitted(+1)

Best time was 449.74; that was pretty fun. Took me a while to realize the sort of "stealth" mechanic attached to the faries though.