Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

kurantoB

273
Posts
50
Followers
32
Following
A member registered Jun 21, 2019 · View creator page →

Creator of

Recent community posts

(1 edit)

Youmu go slashy. Just moving around, the amount of weight it feels like I have makes me think I should be able to crush enemies by running into them. Bullets, too. Did... Did Yukari gap Articles Of Clothing across her border after the Kidnapping.

Forget the steep learning curve of the controls, every second that I am handholding is a score in my books, and by that logic I get infinite points. I dig the symbolism of the two of them tugging at each other equally, it speaks to how a partnership can work without one of them being the defining lead. (Takes a hit from my philosopher cigar)

(1 edit)

This game has a special place in my heart, as a fellow Hard-Mode-VN-Where-You-Confess-To-Your-Love-As-Marisa-Under-A-Timer maker. I've always wondered how it feels like to play something like this, rather than be on the side that makes it. Thank you for the experience.

Would I rather see through individual plot lines to their end or get them godd*mn ingredients. Hm, maybe the former. I'm totally a competitive gamer, it's what I am. I suppose a side quest is a good excuse to experience youkai mountain slice-of-life.

(If old timey speech can dominate in the SDM, I can only wonder how Futo would talk like-) Tbh I thought Remilia was supposed to be the voice of reason and wisdom in the beginning. Turns out, talkin' fancy doesn't mean jack (!!) Anyway, that's the moral of the story. Which I totally was able to grasp. Easily. Yeah!

Fun and polished STG. As a Touhou player I'm not quite used to the player sprite being this big (in proportion to other screen elements) but this is more muscle memory I guess. Also them laser warnings have a generous lead window so tha's cool.

~~SPOILERS~~

Hm, yummy. A VN with dialogue branches that are actually low-stakes for a change. I'll admit, I'm just as clueless as MC throughout the first half but when Real Marisa shows up, that's when I realize the whole Reimu urn thing was a seance.. all along.. Although it'd be hilarious if Reimu was actually an omnyoudou practitioner (to further expand on the Yin-Yang motif) and BECOMING Marisa as a kuchiyose. Or.. was that what really happened this whole time? (Mind blown). But yeah, the writing here's got hands..

Well that was fun. I've always wanted to rig a horse race- er, I mean make lucky bets. (Does an adrenaline rush get even more intense when you know you can control fate?) Also, the sports betting casino is... an interesting venue to find love. And they say third places are being endangered, pffft

W-What do you mean they only tell me whether or not they're free to hang out AFTER I suggest a place? You were waiting to give your verdict depending on the place's vibes? Or was it MY vibes all along?? Sorry, lol, had to get it out of my system after being reject like 3 phone calls in a row. It might not seem like it but I really like this one! Really brings out the high stakes feeling on every choice you make along the way. I'm only choosing answers based on what Marisa would like to do, and whaddaya know, not everyone jives with her preferences. I guess it really is... the friends... we make along the way... (Distant stare)

That's a lot of words for a happy endi-

This is some very abstract and colorful writing!

(1 edit)

Ah yeah, Byakuren's origin story was always a bit of a gap for me. I know have a clearer picture thanks to this!

Thanks! I tend to exaggerate a lot when drawing lol

Thanks for reviewing. Glad you enjoyed!

The cutesy art and music and writing turned off my brain and almost made it impossible for me to progress :D

I dig the slice of life energy. Never would've considered using RPGMaker as a VN engine but the dynamic storytelling here really opened my eyes.

Thank you!

Thanks for the review! I'm not a big teen romcom watcher but I guess I absorbed some of that through osmosis heheh. On the point about the OC's character development, the owner of the character (temposparkz) didn't have a personality for her and wasn't able to be here to see it through to the end, so I had to make it up on the spot. Having her not be in-depth just seemed the least risky for me lol, especially since she isn't mine. Though I agree Yui 's misadventures can be a good place to explore!

Glad you enjoyed it! It really helps to have the same person do both the writing and portraits to have the most accurate expressions (at the cost of production delays lol)

This takes me back..

My IQ is a little too lukewarm for this frosty frosty VN (/pos)

Needs a santa hat

Probably something I'd expect from a high-budget retro-style game. Visuals are something else. Would like to see more applications of the were-hakutaku form!

I like the action-y element here. Some of the item could use more descriptions in terms of what they do / how to use them.

Good amount of depth in this game. Can't help but wonder if t here's a better strategy than randomly placing units on the map with the vague intent of facing tiles where fairies are expected to pass through. I'm ... I'm describing tower defense, aren't I?

I guess cookie clicker-type games are controversial in their own right. (And that's exactly  what I signed up for by taking it on) The mechanics themselves CAN use some tweaks, yeah.  Thanks for playing!

Nope, she's the only one. I didn't make much of a story for her to participate in so she's just there lol. Thanks for playing!

I had to use the bathroom 5 minutes in and now I'm back to square one :(

Glad you got around to checking out the post-jam version!

Yeah I was all sold into the Suika Yeet idea and just had trouble executing it. Thanks for playing!

This is one of the most dungeon-crawling of all time. I dig the visual assets.

This one's got style. It goes (and is) hard.

I thought it was a cute puzzle game but then it got to Dark Souls level of difficulty-

(Squints) Sukuna in small  form is her real size ain't it.

(1 edit)

Nothing like a nice session of wholesome condemning people to their appropriate layer of hell. The kind of puzzle presented here makes me feel big-brained every time I advance through a level.

...

Wait does Flandre just send souls to heaven for free-

(1 edit)

The jam build is really bare bones but this is on me for not informing you since I changed the game page ever since I uploaded the post-jam build lol

I won't rage-quit this for the same reason I won't rage-quit the stonk market even as I incur loss after loss. Anyway, how many rent payments can I skimp out on before I have to lawyer up again

The story itself is pretty good, but the writing (presentation-wise) can be made less verbose. Some of the tracks here are bangers though.

(1 edit)

This looks and sounds very captivating. Problem is I couldn't figure out what to do with the scales :/

I do look forward to updates / followups on this if there will be any.

I came for the Yukarilotl, stayed for the music. I don't know how these numbers came to be, but hell, I trust you - er - Yukari. Really fun experience, but I'm still flunking out of Keine's class.

Let's goo

I made her scale up exponentially over time while shrinking linearly just for lulz, but yeah that could be why it feels slow (but super fast towards the end lol)