Very polished game! I included it in my Touhou Jam 5 compilation video series, if you’d like to take a look. :)
Play game
The Egg of Basan's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.722 | 4.722 |
Gameplay | #1 | 4.648 | 4.648 |
Challenge (Touhou but Fair) | #1 | 4.241 | 4.241 |
Story/Writing | #5 | 3.926 | 3.926 |
Audio | #5 | 4.148 | 4.148 |
Use of Theme | #5 | 3.944 | 3.944 |
Concept | #6 | 4.296 | 4.296 |
Visuals | #8 | 4.426 | 4.426 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Fiore, RJM
External Asset Credits
A few sound effects from RPG Maker
Comments
Lovely game! The mechanics feel good, level and boss fight are well designed. The art is super cute and I love Kutaka's animations. For such a short game it offers good replay value and speedrunning potential. I would love a longer version of this, but it is fine as it is. The only thing I miss is a quick way to start a new run other than exiting and restarting the game.
I'll definitely check out your other games and look forward to your future releases.
This game is really good! I liked the animations, characters, music and difficulty. I think the difficulty was perfect. The boss started easy but then got hard but not impossible. Overall great experience :)
Brilliant in every category. Kutaka a cute. Some phases of the final boss were a bit frustrating, but bless those checkpoints :)
I would have loved to see some sections that rewarded intense thunderbird use like in your gifs :P
This game is pretty damn solid, not just in the context of the jam but just in general.
The mechanics were solid and fun, the level had some length to it and was well designed, Character sprites were cute as heck, and the bossfight had substance and a nice difficulty curve. Like, I'm impressed that this was just two people basically.
Amazing effort. Would totally buy a full version of this
it definitely didn't feel like I was going that hard, there were a bunch more things I could've done that I didn't, not because of time constraints but because I just didn't feel like it, or because I wanted to sleep in a couple extra hours... until after it was over and my brains felt like scrambled eggs for a day, ahahaha
One of the most enjoyable and impressive games in this jam. I still can't believe this was made by one person. The platforming is solid and I enjoy the buzzsaw part tremendously. Difficulty is a bit easy thanks to the high health, but I prefer it that way.
Yuyuko has some patterns that are difficult to read and it took me a while to understand the cycle and beat it.
I hope you use the mechanics for this game for a longer release!
Played on keyboard, handles pretty well. Wall running is slightly inconsistent with how fast/much you run up, but I got the feel of it quickly. Almost got through the entire game without getting hit but RNG(?) made yuyuko spam a lot more butterflies for her 2nd phase with me.
she just keeps throwing them out until you've been directly under her long enough for her to drop down. however there is RNG behind the positions they end up in, so if you don't make her drop down soon enough there's a chance for it to be unavoidable when she finally does, which, yeah, isn't ideal, in retrospect
It's very fun to control, short, but packed with personality, and just a good time. I'd love to try playing this like a speedrunner some time (ignoring all the eggs and just moving as fast as possible).
Only concern of mine is with color. I'm red-green colorblind and Yuyuko's butterflies are difficult for me to see against the blue sky. I ended up giving up on spotting them in her 3rd phase and just kept punching her before she could beat me up.
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