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A jam submission

Monster LayerView game page

Furry Adult Monster Filled Roguelike
Submitted by InfinityDoom — 1 day, 11 hours before the deadline
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Monster Layer's itch.io page

Results

CriteriaRankScore*Raw Score
Horny#14.8134.813
Harmony#14.5944.594
Sound#34.3134.313
Aesthetic#44.4694.469
Overall#73.6253.625
Play#84.1254.125
Ambition#153.6563.656
Novelty#223.5313.531
Narrative#342.6882.688
Kink#392.9382.938
Stealth#881.1251.125

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

This game was quite fun! I could honestly see myself coming back.

I lost on my first run, but my second run was more of a breeze.
Consider adding harder creatures or even more bosses if you end up working on this more!~

Submitted

Wonderful animated art! The procedural motions felt fully fitting for all of the characters that the game can generate. There's a good sense of variety, and it's cool to see the customization of partners left entirely up to the player. Music and sound effects are all well matched to the action, and there's even a variety of moans.

The tutorial appeared too low on screen to be seen in the web version for me, and restarting the game still counted the tutorial as complete. An option to enable or disable the tutorial would be good both for players who somehow skipped it like me or those who want a refresher on the various mechanics.

It's really neat to see a game with sex as the foremost game mechanic! The variety of upgrades add strategy, a sense of playthrough uniqueness, and are a nice reward for making progress. Excellent work!

Submitted

I'm not entirely sure what the differences between a thrust, a pound and a plap are, I know one is clicking (I'm guessing thrust) and another is holding (plap), but this is some peak stuff either way

Submitted

From what I gleamed in my playthrough;

  • Thrusting happens when you click,
  • Pounding happens when you hold,
  • Plapping happens every time your dick goes in. (So both Thrusting and Pounding cause Plaps)
Submitted

It's a wonferfull idea.
It has the quirks of being a jam game, I know what a thrust is, but no idea what a plap and a pound is.
But I have saved the land so... 10/10
:D

Submitted

Love Love Love!!! It was awesome seeing some good kobolds with some really good procedural art + charming animation + audio! The vertical aspect ratio was great both for the framing and for feeling a bit like a dating game. All of the animations were effective and lively, with plenty of bounce and charm. Loved petting our little friend as thanks for helping me choose perks.

This game is going to change NSFW gaming. It is the first successful synthesis of Roguelike gameplay with NSFW content that I've ever seen, and while it is kind of minimalistic at the moment, it is extraordinary as a proof of concept. I am very impressed.

Submitted(+1)

Everyone has already noted how the style is cool and the game's fun and all, but I'd also like to note the cute horny procedurally generated character descriptions. Adds an awesome bit of personal touch there and is really hot

This game is truly awesome! Revolutionary in terms of furry NSFW games!

I managed to pull a nice Thrusting + P. Luck + Cum build in my 3rd or 4th attempt and totally abused the Boss Dragon. ^^

The only mechanic I didn't fully enjoy was Stamina, cause' it seems extremely unbalanced & disproportionate against the other stats: it is mandatory for you to get boosts in it, or you won't win the run.

You also depend a lot on evading Lays that have the trait of depletting your Stamina faster, and the mechanic of stopping during the hearts is confusing or not differencial enough, since I felt that whether I stopped my actions or not, the hearts depletted almost, if not the same, amount of Stamina regardless...

Also, in the midst of getting a minimalistic interface, any indicator to track Arousal seems to have been lost: I think it would greatly improve the understandability of that mechanic in particular...

These are minor details I got a bone to pick with during the game, but overall, I really enjoyed it, and would love to see it being produced further onto a bigger & better version of itself ! <3 

10/10 game, made me finally make an Itch.io account just to rant about it ... '^^ 

Submitted

The kobold and dragon artworks are veery cute and hot, the sounds are also great, loved this game!

Submitted

Pretty art and pretty fun gameplay! Great job!

Submitted

Justice for psuedodragon! Let! Him! Fuck!

That being said, this is a wonderful roguelike, and is one of the most polished projects I've played in the jam. The art is adorable - the portrait of the dragon looking up is particularly great.  I also really love how customisable the different kobolds you can come across are; that feels like a feature that in other entries would end up being a post rating stretch goal. The sound design is particularly good, though I agree with another comment here that at least a choice of different background music would be good.

It does feel like you hit a point around the 5-7th lay where not much is changing gameplay wise, and your current engine is already pretty perfected - the game ends up feeling a little draggoned out as a result, and it can make trying alternate builds a bit intimidating because of the time sink to see if it'll pan out.  I also could never see why you would take an unlucky fuck - there was always a kobold that either interacted neutrally or positively with my build from the ones I rolled.

This feels like a game that's had double the development time it has, with double the team it boasts - it's super commendable!

Submitted

This one really knocked me down with how polished and solid it was! The mechanics are simple enough to grasp easily, but deep (heh) enough to allow for some strategy, and the perk variety made crafting a build throughout the run really satisfying. I went hardcore thrust machine with thrust bonuses to arousal stacks, stamina recovery, and lucky fucks, and cleaned up even on the dragon, but the writing is so good that I felt legitimately sad to skip over the lays who didn't like it rough. The body sliders at the beginning were a nicely elegant way to let the player shape the experience to their tastes, too. Pretty sure this is my favorite thing I've played in the jam yet, great job!

Submitted

Well this was compelling. Short and sweet as any good jam game is, way more customisation than I'd expect for a jam game, and easy enough to get through first try but not so easy I wasn't watching my stamina bar with growing fear.

The character art is cute, and the sound selection worked well. The choice of a particularly ambient dungeon synth track I'm less sure about, but that might just be a personal preference thing. Felt a bit too ambient. I know the genre allows for things that can be a bit more, uh, energetic, which I think might have fit things a tiny bit more. Again, maybe that's just me.

justice for pseudodragon, let them fuck!!

Submitted

Honestly I wanna kiss/lay that homunculus

Submitted

very fun well made game and this is a genre i dont usually like to play

Submitted

came expecting silly porn game, found legitimately well-designed mini-roguelite, wtf

The amount of variance in here is VERY impressive. More than enough modifiers to spice up a simple gameplay loop, that manages to be both horny and somehow engaging at the same time. All the little bits of feedback, from moans to plaps to the steady filling of the pleasure bar, make the base gameplay genuinely engaging. All this from a monster-fucker game. God damn.

Having read the note on your page -- this is a BIG jump in quality year-on-year. It's a very polished, very contained experience that manages to be both horny and engaging at the same time. You should be proud ^w^

This is a really great game with a nice aspect of roguelike for breeding funny creatures, despite all that the best thing on this game is that i can pet the mini critter and hearts comes out

Submitted

Mentioned it on the game page but this is REALLY good! Fun gameplay and nice animations!

Submitted

Fun game! Gets straight to the point, definitely enjoyable

Submitted

Can't wait to try out different builds

Viewing comments 26 to 7 of 26 · Next page · Last page