What a fun idea. Makes me wish I had some people around to control into doing all the chores I don't want to do.
CaineLatrans
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Thank you for the comment. I agree the feedback could be more intuitive to the player. We discussed more animation t[ let the player know what was going on but unfortunately we had to scrap it for time. I love the idea of having the stalks llight up a bit before attacking almost like they're shooting a laser or something that feels very old school dnd lol
I really love the way you melded the game play into the subject matter by taking control away from the player. I've love to see that expanded on, maybe with some additional style of traps or mechanics that effect the way the character moves when hypnotized.
I did notice that the trigger for getting hit by the lasers happens a couple of frames after the light appears so I found out the speed run strat is to simply mash the arrow keys and you can walk through almost everything before it actually registers the hit.
It's challenging (in a good way) to focus on both parts of this game at once. I really like the concept and found myself determined to keep playing to win (and I was pleasantly surprised to find more levels.)
One thing for me was the actual layout of the screen. The game (controlled with the keyboard) is on the left and the pee mechanics (controlled with the mouse) is on the right. I'm a lefty so my mouse is in my left hand and keyboard on the right so that cross over in my brain made it super challenging.
Thank you very much. I had a lot of fun with the sprite art on this one.
Making the text box match the gem would have been a smart idea in hindsight lol. We did discuss some things to do with the dialogue to make it more clear but some things didn't make it in in favour of meeting the gamejam deadline. Things to think about though, glad you enjoyed!

