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A jam submission

Brothel Bonanza (Jam Version)View game page

Submitted by Lewded Blaze — 6 hours, 38 minutes before the deadline
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Brothel Bonanza (Jam Version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Horny#54.3794.379
Aesthetic#114.3104.310
Harmony#143.6213.621
Ambition#303.1723.172
Play#342.9662.966
Overall#343.0073.007
Kink#392.8282.828
Novelty#393.1383.138
Sound#482.4482.448
Narrative#521.8971.897
Stealth#671.3101.310

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Just love the aesthetic you went with. Feels almost like a papercraft diorama. And the gameplay reminds me of a clicker game, where you start out doing everything manually, but then you buy things to slowly but surely have everything done for you automatically. The designs were all super cute as well. Some more variety amongst the clients would've been nice, but that goes without saying.

I could see a ton of different ways you could expand on this concept. Upgradable rooms. Buying advertising to attract higher paying clients. Clients with varying tastes that pay better if you have a particular employee. Outfits that function as employee upgrades.

Super neat.

Submitted

Very neat; I see where you intend more with plenty of room for VIP guests, expansion upstairs and a bar, and look forward to it if you do.

Gameplay, I'd like to see more systems of consequence or goals and purchases for completion. Perhaps a quota you have to meet with the boss every few minutes, or maybe interest raises steadily when unpaid. Less consequential goals like the option to spend money to change the appearance of the brothel would also be cool.

So far what you have for visuals is good! Good animations, character design, and I enjoy the dynamic lighting! It would be a treat to see more characters, from clients to more hired help, or a bartender or DJ. Moreover, if you played with the colored lighting more, such as the option to turn on strobe or party lights for the VIP lounge.

Sound wise, all the sound effects are good. The lack of any kind of music does sadden me a little, but the choice of SFX and usage was all good in my books.

I had to stop before I paid back the boss, because all my helpers softlocked into a lewd animation with no one, and that made it harder to make money as their was only one stall I could attend to.

Submitted

Very nice art and animations, the AI is very buggy tho. If the game gets continued I would love to see more animations and types of basic clients. Overall the game was really fun.

Submitted

Neat concept, lovely visual style! This sort of 2.5D is always cool to see and it works very well here. Highly engaging, even for an unfinished prototype. I definitely wanted to keep going to see all the different character designs.

Submitted

Incomplete but nice visuals, comfy environment, and adorable characters.  The feeling of relief when I managed to finish before my last employee caught the wall-humping bug lol

Submitted

I really enjoyed this game! The gameplay is fun and the look is amazing. I’m a big fan of management games and I would love to see more of this. :)

Submitted (1 edit) (+1)

I absolutely love the paper cutouts with 3D shadows! The black and red color scheme sets a good mood and makes the characters pop. I like the designs a lot, there's some unique personality to every person, I wish they had a bit of story so I could get to know them better. Really wonderful art style!

There's no music, but the atmosphere and sound effects make up for it.

Plenty of bugs with customers not appearing and employees getting permanently stuck, but no crashes, and the boss can still be payed if you've bought at least one vip before the other stuff breaks. There's also some loose floating pixels on the customer's arm.

The gameplay is enjoyable, having the player as a more proactive manager in a simulation game isn't done often enough.

Even if the project is not expanded I hope that you'll have a chance to polish it a bit, because it's very close to being a very fun short game already!

Submitted

This is cute! The character designs are nice and the visual style is really cohesive. It definitely feels like it's early steps, but they're steps towards a game that could be really cool. Nice one!

(+1)

"Girls, i'm afraid i'm gonna have to fire all 3 of you, i get that you're trying to invite people in your booths, but the times have changed, the one femboy is replacing all of you."

On a serious note, great job on the lighting, i couldn't get the character stuck anywhere on the controller, and there's an odd shadow on the top booth when you're on it? some loose transparent pixels, could pop up later

Developer

Damn missed opportunity, femboys would bring in so much. Also yes I know about it, it's some pixels that I didn't notice when exporting the sprites but by the time I noticed it it was almost at the end of the jam so I couldn't fix it :/

Submitted

I really liked the art style! The character were really nicely designed. I also ran into the worker AI bug. I thought the animations were really nice, especially the VIPs, though it would've been nice to have more varied positions for the regular customers, since the gameplay does get a bit repetitive. I think having pretty much any music would've helped as well. I did like the 2D characters in a 3D space. It reminded me of paper cutouts, which I thought was cool.

Developer

Yeahhhh I was originally planning on having more poses and stuff but the coding side of things took too long so I didn't get the time for it.

Same thing with the music...

Submitted

Was alright, would be better with non static faces on the characters. Wall humping bug also occured for me

Submitted

I like the visual style and the animations! I wish there was more to manage here, it's a pretty simple game, but a good enough base.

Oh, and a bug report: All my workers eventually got stuck endlessly humping the walls. This, as you might imagine, hampered my income somewhat!

Submitted

A very cool concept and was visually very nice. The animations worked smoothy and the artstyle was really cute.  It seems I encountered the known bugs which did also softlock me at one point. The environment of the brothel itself is very sleek in design and it seems to hint at some of the directions it was hoping to be taken. All in all though, it was an enjoyable project that I loved playing. I am keen for more which is quite a good thing. ~

The game is good. The characters are cute. But there are bugs in the AI, which I can understand considering the limited time for the game to be made, and hope to fix and add more characters and "ultimate rewards" in the future.

Submitted(+1)

This game has wonderful character art, all the girls are so cute, and the boss is smoking hot! And the VIP characters have great designs too.

I encountered some bugs that unfortunately affected the gameplay experience, but in general I was able to continue playing. I kinda wish the pace was a little slower to better appreciate the animations of all the cute workers getting it on. Sounds were good but without music they felt a bit repetitive, and I wish the environment had a bit more color, though the gray also gives it a certain dungeon-y or clandestine vibe that I can get behind just as well

The game scartches a particular kinky itch that I am very much all about, it doesn't hide it whatsoever and I can respect that because it most definitely is right up my alley, it gets my full aprreciation for appealing to that!

It feels like the time limit got it's way with this project which is sad because I enjoyed it plenty, but it's still a cool concept that made me happy to play through it c:

Developer(+1)

Thanks! Yeah I did want to do more with the environment, I was gonna have tables and posters, the bar was gonna have a lot to it but I never got to it, I also wanted to do more characters and animations but never got around to it. I feel like I could have gotten a lot more done had I have been more familiar to Unity but I only started learning it half way through last year so I encountered a LOT of issues, which really set me back on the project :/

Submitted

I get ya, I wrested with godot myself and it also led to a much smaller scope than I hoped :c

I saw progress of this game on the jam discord channel and was very excited for it, so I'm glad we got to see it published to start ^^

Developer(+1)

Oh awesome, didn't think anyone would follow it there but that's good to see! Not sure if I'll do more on it but I made sure to get it in a state that I could if I wanted to.

Submitted(+1)

I liked it alot, but the AI got bugged and I was unable to finish paying my boss.

However the characters and art are very very lovely, and I really enjoyed the style of it.

Developer

Sounds like excuses to me... JK sorry about the bug but I'm glad you liked it!

Submitted

love the character designs, unfortunate that the AI would bug out.

the art style was the best. but employees turn to fish. (they started getting Fucked by nothing. sound like a bunch of fish on flopping land idk)

Developer (2 edits) (+1)

The sound was very last second so I didn't have time to make it sound any better, I'd never been good with sfx anyway. Also there are a few bugs regarding that bit never got around to fixing it