Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Pup!!

18
Posts
176
Followers
23
Following
A member registered Jun 09, 2019 · View creator page →

Creator of

Recent community posts

 I went in with this idea, of a point and click text adventure and despite the jury rigging to make a usable engine I managaed to make it work in time for the jams deadline.

I AM going to continue this, if anything its become a passion project at this point and Im attatched to it.

(1 edit)

Thank you!!
It was honestly a mess to get to work, alot of tweeking the Bitsy itself and to the Twine and Save File hacks, seprating the map into segments, and lots and lots of Iframes.

At a few points I got tired of Bitsy crashing trying to run it and just started working on it through the codes in the raw files. 

Now that its working and sumbitted to the jam, I plan on finding ways to polish up the expirence.

I loved the character designs and the animations throughout the battle was good. The gameplay was fun!! All around a solid game!!

I love this game! The characters are all so well designed, and the endings are so wholesome.

I am thankful for the visuals of the footsteps and that layer of accessablity made it much easier for me to play it.

The art direction on this was really lovely, and I love that you can customize your character!!

The world feels a bit empty, and sometimes it can be hard to find where other anthros or towns are.

Other then that I really enjoyed this one!

(1 edit)

Excellent art, and a great start to a game. 

I love the character designs and the dialog, I cannot wait to see where this one goes!

I liked the character designs, and the way it played like an old atari game.

Very nostaligic feelings. I would love to see it get an ending if all enemies are defated.

To give it a little more substance

I liked it alot, but the AI got bugged and I was unable to finish paying my boss.

However the characters and art are very very lovely, and I really enjoyed the style of it.

The model was sooo pretty. I love the outfits and all the poses.

I had a lot of fun with this one!!

Such a creative idea and the dialog was charming. The puzzles really stumped me at some points but I managed to finish it. I really liked the characters too.

(1 edit)

I really really love the art for this one, and being able to unlock extra photos of the character really gives you a moment to just admire how wonderful it is.

It took me a bit to realize that me clicking the icons was actually doing anything, due to there being very few indications, but after I got the hang of it I got a rythm down. 

If you ever pick up this game again I would adore to see more of this character!

I had alot of fun with this one. 

The gameplay idea is very unique, and pretty genuis! The art was really nice, and the characters are really fun.

Im happy that theres a few options for making the game go on longer, cause I wanted to have a reason to play it a bit more.

This game was really great. I instantly fell in love with the little critters, and the art direction is fantastic.

The gameplay was good but very difficult as alot of the bigger being run so fast you really cant escape or plan around so walking into them is insta-gameover.

I adore the style of this, and the animations are insanely well done. I love that every pair has an animation!

It took me awhile to get used to the shoot button being spacebar, but after awhile I adjusted and was able to really catch wind of the controls.

Thank you for the input!  I will try to find a way to reduce lag and slowdowns in the next update!

I love the pronoun idea too, I plan on doing more with pronouns in the future~

Thank you!! It was a bit rushed out in hopes to make it in time for the Game Jam it was submitted in, once the judging is over I plan on extending this alot more.

(1 edit)


Lots of  stuff polished up, techincal stuff is mostly ironed out, and I'm almost done with the art I planned~

Got most of the usable overworld done!!

User interface is pretty too, and after about a week of mulling over it made good progress on how to handle save files.