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Monster Chess's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Entertainment - how enjoyable is it? | #1 | 4.235 | 4.235 |
Creativity - how original is the idea? | #2 | 4.235 | 4.235 |
Overall | #2 | 3.980 | 3.980 |
Presentation - how does it look/feel? | #8 | 3.471 | 3.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love games that take familiar rules and apply them in a new way. Balatro is to poker as Monster Chess is to chess??? I made it through all of the levels, maybe around half of them on par. I liked having the par number because then I could feel proud about not only solving the puzzle but solving it in few moves. The introduction of a second white piece was cool. Would have liked to see that developed more. Nice job!
I like the move highlighting. Reminds me of the "Chessworld" program David Gerrold described in one of his books. The wall was a surprise though...
Clever idea and well made puzzles!
Great idea, simple but efficient and quite addictive
Great example of a very simple idea with a surprising amount of depth to it! Great puzzles that really made me think.
Very fun puzzles! The blockers in the later levels were a nice touch to keep the search space small. Very helpful twist!
I recruited my 1300 chess.com ( not LiChess ;) ) friend to help me with puzzles 10-12. She wishes there was a grid system, because "A takes B" was ambiguous at times.
I wished I didn't have to double click, until the last puzzle, where I was greeted with the first two white piece puzzle! That mechanic has so much promise, but I would probably tear my hair out trying to design a level with interesting ways of blocking myself from winning, moreso than I did playing the last few levels.
The walls+knight and walls+diagonal-moves mechanics were really cool too!
I must say, a master-class in picking a simple idea, thinking it out before coding, and implementing the core mechanic, with ample time to polish the UX and puzzles before the deadline. I really need to get better at that. I'll keep your game in mind for the next jam.
Very nice idea! At first I was expecting the black pieces to "fight" back, maybe something to add for a later, harder version?
Just finished all the puzzles - loved the idea, nice little treat for chess lovers. Good job!