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Boss-Fight Card-Battler Prototype's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4 | 3.875 | 3.875 |
Gameplay | #5 | 3.563 | 3.563 |
Theme interpretation | #7 | 3.500 | 3.500 |
Overall | #7 | 3.500 | 3.500 |
Polish | #17 | 3.063 | 3.063 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fine, good job, it was actually good.
Congratulations on completing your challenge! The only bugs I ran into was an enemy "bullet" staying on screen in an odd position, and sometimes the enemy's area attack doesn't seem to fire. Other than that, great game!
Solid idea, and had some cool things implemented in a short time. Unfortunately, it was pretty buggy. Really liked the overall direction though, good job.
I am not good at it, but I like it a lot
Unexpectedly! For the first time I see a properly working Card-Battler, made in 72 hours! And the theme is well implemented!
it's very cool, but I can only die ;)
Genuinely pretty good for 72 hours! Honestly the card system is better than the card system i had for my marathon game and i had wayyy more time for that lol
Interesting mechanic, good job
Even with it being a prototype, the battle was interesting. I really like how you could decide whether you wanted to send out cards to get some damage in or save them for later to potentially get more damage. Good job!
The game is very entertaining, congratulations
I like it! I could imagine playing a full game with this type of mechanic.
I like the idea of equipping units with gear, not sure if another game has done it. I just know about some dice games very you can add dices to cards and similar.