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A jam submission

Ninja CatView game page

A metroidvania for the Sega Master System
Submitted by Arkia (@arkia13) — 1 hour, 20 minutes before the deadline
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Ninja Cat's page


CriteriaRankScore*Raw Score
Platform Usage#83.3333.333
Game Design#103.1673.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What emulators, hardware revisions, or fantasy console can be used to play your game?

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Nice little gameplay demo. I could see this being a fun game with proper level length added to it. I'd definitely like to see more. The graphics are also nice, gives me a bit of a mini-wonder boy vibe.


I fully agree with Max but also add that the end enemy was a little confusing. I somehow expected it to be some "interactable" character and ran into it, expecting a dialog or something. I was also half-expecting the bamboo to hurt me (but then realized it was too tall and was probably just a prob. Kudos for having the character going thru it - I've noticed the effect!).

Those are just minor points that could be made more explicit in future versions.

Another point to add: tested it a FPGA core (MiST compatible) and the game hang shortly before starting. Did you get the chance to try on real hardware? On emulator it ran just fine.


I wasn't able to personally, but someone on the Discord did test a build on real hardware and didn't mention anything like that.


Nice graphics. Gameplay is a little plain. Some clouds would be nice. Some music would be nice. The game’s very short 


I liked the art style but the game was really short. I hope you would be able to continue it


This was realy short, not even the first screenshot in the game page existed! I wonder why.

Also no sound at all.

Other than that the game felt solid and as it looks like you have a platform engine setted up for Master System to expand it.